PROJECT(ftgl)

IF(WIN32)
	SET(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${k3d_BINARY_DIR}/bin)
        ADD_DEFINITIONS(-DFTGL_LIBRARY)
ELSE(WIN32)
	SET(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${k3d_BINARY_DIR}/lib)
ENDIF(WIN32)

CONFIGURE_FILE(${CMAKE_CURRENT_SOURCE_DIR}/config.h.in ${CMAKE_CURRENT_BINARY_DIR}/config.h)
INCLUDE_DIRECTORIES(${CMAKE_CURRENT_BINARY_DIR})

ADD_SUBDIRECTORY(src)

