Deadwood is a recursive DNS program that is supported for two platforms:
Windows (via MinGW) and Scientific Linux version 6.  This program
may or may not work on other platforms; it is not supported on other
platforms in the sense that I am not able to effectively answer any
questions about running Deadwood on said platform (but see "Other
platforms" below).

This document targets Windows XP but Deadwood runs fine on Windows 7.  
There is a supplied document (doc\Windows\Vista.txt) that describes one way
to get Deadwood to run in Vista and Windows 7.

The rest of this document deals with how to compile this code in Scientific
Linux 6, followed by a section on how to compile this code in Windows XP.

==SCIENTIFIC LINUX 6==

To compile this program in Scientific Linux 6, first set the environmental
variable FLAGS to the flags you wish to give the compiler.  For example,
with gcc, you probably want to make the compile-time flags "-O3" unless
you are making this as small as possible for an embedded system.

To set the flags to be "-O3" using a POSIX-compliant shell (Bash, ash, etc.):

	export FLAGS='-O3'

Once the compile-time flags are set, the next step is to compile the
program.  If in Scientific Linux 6, enter the src directory and use 'make' 
to do this:

	cd src/
	make -f Makefile.sl6

There is a single program compiled, Deadwood.  Place this program where
it can be used.  For example, to place this program in the directory
/usr/local/bin, as root:

	cp Deadwood /usr/local/bin
	cd /usr/local/bin

Return back to the directory with this file. 

The next step is to install the man page for Deadwood.  
Here is one way to do this as root:

	cd doc/
	cp Deadwood.1 /usr/local/share/man/man1

Of course, you may want to start up this program and run it as a 
daemon when the system starts up.  First, look at the text file
dwood3rc (in the doc/ directory) and edit it.  Then, make
this file /etc/dwood3rc.  For example:

	nano -w dwood3rc
	cp dwood3rc /etc

You will also want to make a directory for Deadwood.  This is the
chroot_dir parameter in the dwood3rc file, and by default points to
/etc/deadwood:

	mkdir /etc/deadwood
	chown 99:99 /etc/deadwood
	
Deadwood doesn't have any daemonization capability; this is handled
by a separate program I wrote for MaraDNS, 'duende'.  This program
is in the tools/ directory, and needs to be compiled separately
from Deadwood.  

	cd tools/
	make
	cp duende /usr/local/bin
	mkdir /etc/maradns
	mkdir /etc/maradns/logger

The directory /etc/maradns/logger is needed for duende to run.

Now, you will want to edit your system start-up scripts to start up
Deadwood.  To do this in Scientific Linux 6, make a file with the name
/etc/init.d/deadwood with the following content:

#!/bin/sh
case "$1" in
  start)
        /usr/local/bin/duende /usr/local/bin/Deadwood
        ;;
  stop)
        killall Deadwood
        ;;
esac
# End of startup script

Make sure /etc/init.d/deadwood can be run as a program:
	
	chmod 755 /etc/init.d/deadwood

Then, you will want to have this script be run at system boot time:

	cd /etc/rc.d/rc3.d/
	ln -s ../init.d/deadwood S61deadwood
	cd /etc/rc.d/rc5.d/
	ln -s ../init.d/deadwood S61deadwood

Note that system startup is variable between distributions and the above
steps may not work if you're not using Scientific Linux 6.  If you wish
help with using Deadwood with another version of Linux or *NIX, you are
on your own, but check on the mailing list to see if someone else has
worked on it.  Information on subscribing to and posting to the MaraDNS
mailing list is here:

	http://maradns.org/faq.html#subscribe

It is possible to compile Deadwood with IPv6 support.  See the file 
doc/compile.options for details

==WINDOWS XP==

The simplest way to run this program in Windows XP is to use the
prebuilt binary (.exe file) which should be in the same place as
the place where you obtained this source code, with a name like
"Deadwood-3-1-XX-win32.zip".

The way I compile this program in Windows XP is with MinGW-3.4.2 and
MSYS-1.0.10.  These programs are available at the following locations:

	ftp://ftp.trolltech.com/misc/ (MinGW 3.4.2)
	http://prdownloads.sourceforge.net/mingw/MSYS-1.0.10.exe?download
	http://samiam.org/software (both)

Once MinGW is set up, to compile the Deadwood service, enter the "src/"
directory and run the following commands:

	export FLAGS=-O3
	make -f Makefile.mingw342

Once this is done, there will be a file called Deadwood.exe, which is
a Windows service.  First, find a suitable directory on your file system
to install Deadwood, such as "c:\Program Files\Deadwood\"

Once Deadwood.exe is placed in this directory, install the service:

	Deadwood --install

Before you can run the service, you will need a file named "dwood3rc.txt"
for Deadwood to read its parameters from in the same directory
Deadwood.exe was placed.  An example file is in doc\Windows\dwood3rc.txt

You need to make a file with random text in it called secret.txt.

Once these two files are in place, and properly configured, Deadwood
can be started:

	net start Deadwood

(You can also start it from Control Panel -> Administrative Tools -> Services)

Deadwood, at this point, should automatically start whenever the system is 
booted.

Deadwood uses a file to store messages called "dwlog.txt" (without the
quotes) in the same directory where Deadwood is started.  If there are
any errors that make it so Deadwood can not start, they should be noted
in this log file.

To stop Deadwood:

	net stop Deadwood

(Or from the Services control panel if you prefer mousing it)

Deadwood will write its cache to a file (if specified) when stopped as a
service.

Deadwood service provides DNS-over-UDP and DNS-over-TCP support; note
that DNS packets too long to fit in a 512-byte UDP packet are not cached.
Deadwood goes to some effort to shorten packets longer than 512 bytes
long before giving up and telling the user the remote packet has been
truncated.

It should be possible to remove the Deadwood service:

	Deadwood --remove 

If one wishes to uninstall Deadwood.

This document targets Windows XP but Deadwood runs fine on Windows 7.
There is a supplied document (doc\Windows\Vista.txt) that describes one
way to get Deadwood to run in Vista and Windows 7.

==OTHER PLATFORMS==

Just because Deadwood is only fully supported in Scientific Linux 6
and Windows XP doesn't mean Deadwood doesn't run on other platforms.
It just means that, if you wish to run Deadwood on another platform,
it's up to you to make the port; then again, before doing so, check
on the mailing list to make sure no one has done so before:

	http://maradns.org/faq.html#subscribe

I have made the code portable; there should not be any endian issues
(this has not been tested since I don't have access to a big-endian
computer) nor non-standard libraries needed to compile this; I ensure
Deadwood compiles with no warnings when compiled with -Wall in GCC 3,
GCC 4.3, and GCC 4.4.

Note that Deadwood uses stdint.h, which some non-standards-compilant
proprietary compilers (Microsoft, *cough* *cough*) may not have.  If you
wish to compile Deadwood with one of these compilers, please find a
version of stdint.h for your compiler; I know there is a pstdint.h out
there that works with most Microsoft and Borland compilers.

Note also that some UNIX systems, such as Mac OS X, do not have the
POSIX-compliant clock_gettime() call, which is used so Deadwood can retry
more quickly when a DNS server upstream does not reply to our query.
To compile Deadwood on a UNIX system without clock_gettime(), use the
"Makefile.fallback" file.  From the src/ directory:

	make -f Makefile.fallback

The Scientific Linux 6 Makefile should work on other Linux variants, as
well as other *NIX clones, but no guarantees.  For example, there is a
Cygwin Makefile included in the "src/" directory; while I haven't tested
this in a while, I once verified that Deadwood 2.4 compiles in Cygwin
without problem.  This may even make it possible to have a version of
Deadwood in Windows with IPv6 support; I believe Cygwin 1.7 and later
have IPv6 and it might be possible to compile in IPv6 this way.  Again,
if this is something you're interested in, feel free to send patches to
the MaraDNS mailing list.

==SUPPORT==

The channels of support for Deadwood are the same as for MaraDNS: Post it
to the MaraDNS mailing list:

	http://maradns.org/faq.html#subscribe

