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java.lang.Objectvrml.Field
vrml.MField
vrml.field.MFRotation
public class MFRotation
Represents a VRML MFRotation field in Java.
| Constructor Summary | |
|---|---|
MFRotation()
Default constructor. |
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MFRotation(float[] rotations)
Construct an MFRotation field. |
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MFRotation(float[][] rotations)
Construct an MFRotation field. |
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MFRotation(int size,
float[] rotations)
Construct an MFRotation field. |
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| Method Summary | |
|---|---|
void |
addValue(ConstSFRotation rotation)
Add a new element at the end of the list. |
void |
addValue(float axisX,
float axisY,
float axisZ,
float angle)
Add a new element at the end of the list. |
void |
addValue(SFRotation rotation)
Add a new element at the end of the list. |
void |
clear()
Removes all fields from the MField. |
void |
delete(int index)
Deletes a field from the MField. |
void |
get1Value(int index,
float[] rotations)
Retrieves a specific rotation element in an MFRotation and returns it as a float array. |
void |
get1Value(int index,
SFRotation rotation)
Retrieves a specific rotation element in an MFRotation and returns it as an SFRotation. |
int |
getSize()
Number of elements contained in the MField. |
void |
getValue(float[] rotations)
Retrieves the value of an MFRotation field. |
void |
getValue(float[][] rotations)
Retrieves the value of an MFRotation field. |
void |
insertValue(int index,
ConstSFRotation rotation)
Insert a new element at the specified position. |
void |
insertValue(int index,
float axisX,
float axisY,
float axisZ,
float angle)
Insert a new element at the specified position. |
void |
insertValue(int index,
SFRotation rotation)
Insert a new element at the specified position. |
void |
set1Value(int index,
ConstSFRotation rotation)
Set a specified element in the field. |
void |
set1Value(int index,
float axisX,
float axisY,
float axisZ,
float angle)
Set a specified element in the field. |
void |
set1Value(int index,
SFRotation rotation)
Set a specified element in the field. |
void |
setValue(ConstMFRotation rotations)
Set the value of the field. |
void |
setValue(float[] rotations)
Set the value of the field. |
void |
setValue(float[][] rotations)
Set the value of the field. |
void |
setValue(int size,
float[] rotations)
Set the value of the field. |
void |
setValue(MFRotation rotations)
Set the value of the field. |
| Methods inherited from class vrml.Field |
|---|
clone, dispose, finalize, getPeer, toString |
| Methods inherited from class java.lang.Object |
|---|
equals, getClass, hashCode, notify, notifyAll, wait, wait, wait |
| Constructor Detail |
|---|
public MFRotation()
public MFRotation(float[][] rotations)
rotations - An array of four float tuples. (x, y, z, a)public MFRotation(float[] rotations)
rotations - List of x, y, z, a 4-tuples
public MFRotation(int size,
float[] rotations)
size - Number of rotations passed in.rotations - List of x, y, z, a 4-tuples| Method Detail |
|---|
public int getSize()
MField
getSize in class MFieldpublic void clear()
MField
clear in class MFieldpublic void delete(int index)
MField
delete in class MFieldindex - Index of field to delete.public void getValue(float[][] rotations)
rotations - 2D array of sets of rotation values to be returned.public void getValue(float[] rotations)
rotations - Array of sets of rotations values to be returned.
public void get1Value(int index,
float[] rotations)
index - Position of desired rotationrotation - Value of specified rotation.
public void get1Value(int index,
SFRotation rotation)
index - Position of desired rotationrotation - SFRotation to be set to desired value.public void setValue(float[][] rotations)
rotations - New value for field.public void setValue(float[] rotations)
rotations - New value for field.
public void setValue(int size,
float[] rotations)
size - Size of new value for field.rotations - New value for field.public void setValue(MFRotation rotations)
rotations - New value for field.public void setValue(ConstMFRotation rotations)
rotations - New value for field.
public void set1Value(int index,
ConstSFRotation rotation)
index - Position of element to update.rotation - New value for element.
public void set1Value(int index,
SFRotation rotation)
index - Position of element to update.rotation - New value for element.
public void set1Value(int index,
float axisX,
float axisY,
float axisZ,
float angle)
index - Position of element to update.axisX - Rotation along X-axis of new value.axisY - Rotation along Y-axis of new value.axisZ - Rotation along Z-axis of new value.angle - Angle of new element.public void addValue(ConstSFRotation rotation)
rotation - Element to add.public void addValue(SFRotation rotation)
rotation - Element to add.
public void addValue(float axisX,
float axisY,
float axisZ,
float angle)
axisX - Rotation along X-axis of new element.axisY - Rotation along Y-axis of new element.axisZ - Rotation along Z-axis of new element.angle - Angle of new element.
public void insertValue(int index,
ConstSFRotation rotation)
index - Position to insert new element at.rotation - Value to insert.
public void insertValue(int index,
SFRotation rotation)
index - Position to insert new element at.rotation - Value to insert.
public void insertValue(int index,
float axisX,
float axisY,
float axisZ,
float angle)
index - Position to insert new element at.axisX - Rotation along X-axis of rotation.axisY - Rotation along Y-axis of rotation.axisZ - Rotation along Z-axis of rotation.angle - Angle of rotation.
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