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java.lang.Objectvrml.Field
vrml.MField
vrml.field.MFVec3f
public class MFVec3f
Represents a VRML MFVec3f field in Java.
| Constructor Summary | |
|---|---|
MFVec3f()
Default constructor. |
|
MFVec3f(float[] vec3s)
Construct an MFVec3f field. |
|
MFVec3f(float[][] vec3s)
Construct an MFVec3f field. |
|
MFVec3f(int size,
float[] vec3s)
Construct an MFVec3f field. |
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| Method Summary | |
|---|---|
void |
addValue(ConstSFVec3f vec)
Add a new element at the end of the list. |
void |
addValue(float x,
float y,
float z)
Add a new element at the end of the list. |
void |
addValue(SFVec3f vec)
Add a new element at the end of the list. |
void |
clear()
Removes all fields from the MField. |
void |
delete(int index)
Deletes a field from the MField. |
void |
get1Value(int index,
float[] vec3s)
Retrieves a specific element in an MFVec3f and returns it as a float array. |
void |
get1Value(int index,
SFVec3f vec)
Retrieves a specific element in an MFVec3f and returns it as an SFVec3f. |
int |
getSize()
Number of elements contained in the MField. |
void |
getValue(float[] vec3s)
Retrieves the value of an MFVec3f field. |
void |
getValue(float[][] vec3s)
Retrieves the value of an MFVec3f field. |
void |
insertValue(int index,
ConstSFVec3f vec)
Insert a new element at the specified position. |
void |
insertValue(int index,
float x,
float y,
float z)
Insert a new element at the specified position. |
void |
insertValue(int index,
SFVec3f vec)
Insert a new element at the specified position. |
void |
set1Value(int index,
ConstSFVec3f vec)
Set a specified element in the field. |
void |
set1Value(int index,
float x,
float y,
float z)
Set a specified element in the field. |
void |
set1Value(int index,
SFVec3f vec)
Set a specified element in the field. |
void |
setValue(ConstMFVec3f vecs)
Set the value of the field. |
void |
setValue(float[] vec3s)
Set the value of the field. |
void |
setValue(float[][] vec3s)
Set the value of the field. |
void |
setValue(int size,
float[] vec3s)
Set the value of the field. |
void |
setValue(MFVec3f vecs)
Set the value of the field. |
| Methods inherited from class vrml.Field |
|---|
clone, dispose, finalize, getPeer, toString |
| Methods inherited from class java.lang.Object |
|---|
equals, getClass, hashCode, notify, notifyAll, wait, wait, wait |
| Constructor Detail |
|---|
public MFVec3f()
public MFVec3f(float[][] vec3s)
vec3s - An array of sets of x,y,z valuespublic MFVec3f(float[] vec3s)
vec3s - List of x,y,z tuples
public MFVec3f(int size,
float[] vec3s)
size - Number of SFVec3f elements passed in.vec3s - List of x,y,z tuples| Method Detail |
|---|
public int getSize()
MField
getSize in class MFieldpublic void clear()
MField
clear in class MFieldpublic void delete(int index)
MField
delete in class MFieldindex - Index of field to delete.public void getValue(float[][] vec3s)
vec3s - 2D array of x,y,z tuples to be returned.public void getValue(float[] vec3s)
vec3s - Array of x,y,z tuples to be returned.
public void get1Value(int index,
float[] vec3s)
index - Position of desired elementvec3s - Element at specified position
public void get1Value(int index,
SFVec3f vec)
index - Position of desired elementvec - Element at specified positionpublic void setValue(float[][] vec3s)
vec3s - New value for field.public void setValue(float[] vec3s)
vec3s - New value for field.
public void setValue(int size,
float[] vec3s)
size - Size of new value for field.vec3s - New value for field.public void setValue(MFVec3f vecs)
vecs - New value for field.public void setValue(ConstMFVec3f vecs)
vecs - New value for field.
public void set1Value(int index,
float x,
float y,
float z)
index - Position of element to update.x - X-component of new value.y - Y-component of new value.z - Z-component of new value.
public void set1Value(int index,
ConstSFVec3f vec)
index - Position of element to update.vec - New value for element.
public void set1Value(int index,
SFVec3f vec)
index - Position of element to update.vec - New value for element.
public void addValue(float x,
float y,
float z)
x - X-component of the vector to add.y - Y-component of the vector to add.z - Z-component of the vector to add.public void addValue(ConstSFVec3f vec)
vec - Element to add.public void addValue(SFVec3f vec)
vec - Element to add.
public void insertValue(int index,
float x,
float y,
float z)
index - Position to insert new element at.x - X-component of value to insert.y - Y-component of value to insert.z - Z-component of value to insert.
public void insertValue(int index,
ConstSFVec3f vec)
index - Position to insert new element at.vec - Value to insert.
public void insertValue(int index,
SFVec3f vec)
index - Position to insert new element at.vec - Value to insert.
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