#include <BALL/VIEW/DIALOGS/stereoSettingsDialog.h>
Public Slots | |
| void | okPressed () |
| virtual void | apply () |
| virtual void | show () |
| void | computeSettingsFromModelDistance () |
Public Member Functions | |
| StereoSettingsDialog (QWidget *parent=0, const char *name="StereoSettingsDialog") | |
| ~StereoSettingsDialog () | |
| virtual void | initializeWidget (MainControl &main_control) |
Dialog to set the focal plane to a given value
| BALL::VIEW::StereoSettingsDialog::StereoSettingsDialog | ( | QWidget * | parent = 0, |
| const char * | name = "StereoSettingsDialog" |
||
| ) |
| BALL::VIEW::StereoSettingsDialog::~StereoSettingsDialog | ( | ) |
| virtual void BALL::VIEW::StereoSettingsDialog::apply | ( | ) | [virtual, slot] |
| void BALL::VIEW::StereoSettingsDialog::computeSettingsFromModelDistance | ( | ) | [slot] |
| virtual void BALL::VIEW::StereoSettingsDialog::initializeWidget | ( | MainControl & | main_control | ) | [virtual] |
Initialization. This method is called automatically before the main application is started. It adds the dialog's menu entries and connections.
Reimplemented from BALL::VIEW::ModularWidget.
| void BALL::VIEW::StereoSettingsDialog::okPressed | ( | ) | [slot] |
| virtual void BALL::VIEW::StereoSettingsDialog::show | ( | ) | [virtual, slot] |