OSGDVRIsoShaderNVRegisterCombiners.cpp File Reference

#include <OSGConfig.h>
#include <OSGDVRShader.h>
#include <OSGDrawActionBase.h>
#include <OSGDVRVolume.h>
#include <OSGDVRVolumeTexture.h>
#include <OSGDVRIsoSurface.h>
#include <OSGSlicer.h>
#include <OSGWindow.h>
#include <OSGCamera.h>
#include <OSGColor.h>
#include <OSGGL.h>
#include <OSGGLU.h>
#include <OSGGLEXT.h>
#include "OSGDVRIsoShader.h"
#include <math.h>

Go to the source code of this file.

Namespaces

namespace  osg

Typedefs

typedef const GLint
typedef GLfloat *typedef void (OSG_APIENTRY *SecondaryColor3fvEXTFunc)(GLfloat *)
typedef void(OSG_APIENTRY * CombinerStageParameterfvNVFunc )(GLenum, GLenum, GLfloat *)

Functions

typedef void (OSG_APIENTRY *CombinerParameteriNVFunc)(GLenum

Variables

typedef GLenum
typedef GLboolean
typedef GLdouble


Typedef Documentation

typedef const GLint

Definition at line 22 of file OSGDVRIsoShaderNVRegisterCombiners.cpp.

typedef void

Definition at line 46 of file OSGDVRIsoShaderNVRegisterCombiners.cpp.

typedef void(OSG_APIENTRY * CombinerStageParameterfvNVFunc)(GLenum, GLenum, GLfloat *)

Definition at line 47 of file OSGDVRIsoShaderNVRegisterCombiners.cpp.


Function Documentation

typedef void ( OSG_APIENTRY *  CombinerParameteriNVFunc  ) 


Variable Documentation

typedef const GLvoid *typedef GLenum

Definition at line 24 of file OSGDVRIsoShaderNVRegisterCombiners.cpp.

Referenced by osg::TextureChunk::activate(), osg::RegisterCombinersChunk::activate(), osg::ProgramChunk::activate(), osg::PointChunk::activate(), osg::MaterialChunk::activate(), osg::LightModelChunk::activate(), osg::BlendChunk::activate(), osg::TextureChunk::activeTexture(), osg::TextureChunk::changeFrom(), osg::ProgramChunk::changeFrom(), osg::PointChunk::changeFrom(), osg::MaterialChunk::changeFrom(), osg::LightModelChunk::changeFrom(), osg::BlendChunk::changeFrom(), osg::FBOViewport::checkFrameBufferStatus(), checkGLError(), osg::TextureGrabBackground::clear(), osg::createConvexPrimitives(), osg::TextureChunk::deactivate(), osg::ProgramChunk::deactivate(), osg::PointChunk::deactivate(), osg::BlendChunk::deactivate(), osg::TextureGrabForeground::draw(), drawShaderStrips< posTrait, secPosTrait, colTrait, texTrait, sizeTrait, normalTrait >::draw(), drawShaderQuads< posTrait, secPosTrait, colTrait, texTrait, sizeTrait, normalTrait >::draw(), osg::GeoVBO::draw(), osg::SpotLight::drawEnter(), osg::PointLight::drawEnter(), osg::Light::drawEnter(), osg::DirectionalLight::drawEnter(), drawShaderStrips< posTrait, secPosTrait, colTrait, texTrait, sizeTrait, normalTrait >::drawIndexed(), drawShaderQuads< posTrait, secPosTrait, colTrait, texTrait, sizeTrait, normalTrait >::drawIndexed(), osg::Light::drawLeave(), osg::TextVectorFace::fillGeo(), osg::Window::frameExit(), GeoPump128(), GeoPump129(), osg::DVRIsoShader::getLightSources(), osg::TextureChunk::handleGL(), osg::ProgramChunk::handleGL(), osg::TextureChunk::handleTexture(), osg::DVRIsoShader::initCombiners_DiffuseMultiCombiners(), osg::DVRSimpleShader::initialize(), osg::DVRSimpleLUTShader::initialize(), osg::DVRMtexLUTShader::initialize(), osg::DVRIsoShader::initialize(), osg::ClusterViewBuffer::recv(), osg::FBOViewport::render(), osg::ClusterViewBuffer::send(), osg::DVRIsoShader::setupCombinerParametersDiffuse(), osg::GeoVBO::update(), and osg::SHLChunk::updateProgram().

typedef GLboolean

typedef GLdouble


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