#include <stdlib.h>#include <stdio.h>#include <OSGConfig.h>#include <OSGGL.h>#include <OSGGLEXT.h>#include <OSGSlicer.h>#include <OSGGLU.h>#include "OSGDVRIsoShader.h"Go to the source code of this file.
Namespaces | |
| namespace | osg |
Defines | |
| #define | GL_FUNC_TEXIMAGE3D OSG_DLSYM_UNDERSCORE"glTexImage3DEXT" |
| #define | GL_FUNC_TEXSUBIMAGE3D OSG_DLSYM_UNDERSCORE"glTexSubImage3DEXT" |
Variables | |
| static char | cvsid_cpp [] = "@(#)$Id: $" |
| static char | cvsid_hpp [] = OSGDVRISOSHADER_HEADER_CVSID |
| static char | cvsid_inl [] = OSGDVRISOSHADER_INLINE_CVSID |
| #define GL_FUNC_TEXIMAGE3D OSG_DLSYM_UNDERSCORE"glTexImage3DEXT" |
Definition at line 109 of file OSGDVRIsoShader.cpp.
Referenced by osg::DVRIsoShader::DVRIsoShader(), and osg::TextureChunk::TextureChunk().
| #define GL_FUNC_TEXSUBIMAGE3D OSG_DLSYM_UNDERSCORE"glTexSubImage3DEXT" |
Definition at line 110 of file OSGDVRIsoShader.cpp.
Referenced by osg::TextureChunk::TextureChunk().
char cvsid_cpp[] = "@(#)$Id: $" [static] |
Definition at line 921 of file OSGDVRIsoShader.cpp.
char cvsid_hpp[] = OSGDVRISOSHADER_HEADER_CVSID [static] |
Definition at line 922 of file OSGDVRIsoShader.cpp.
char cvsid_inl[] = OSGDVRISOSHADER_INLINE_CVSID [static] |
Definition at line 923 of file OSGDVRIsoShader.cpp.
1.5.5