#include <stdlib.h>#include <stdio.h>#include <OSGConfig.h>#include <OSGGLEXT.h>#include <OSGAction.h>#include <OSGDrawAction.h>#include <OSGRenderAction.h>#include <OSGMaterial.h>#include <OSGGeoPropPtrs.h>#include <OSGCamera.h>#include <OSGWindow.h>#include "OSGParticles.h"#include <algorithm>Go to the source code of this file.
UInt32 _extMultitexture [static] |
UInt32 _funcglMultiTexCoord3fvARB [static] |
Definition at line 80 of file OSGParticles.cpp.
Referenced by drawShaderStrips< posTrait, secPosTrait, colTrait, texTrait, sizeTrait, normalTrait >::draw(), drawShaderQuads< posTrait, secPosTrait, colTrait, texTrait, sizeTrait, normalTrait >::draw(), drawShaderStrips< posTrait, secPosTrait, colTrait, texTrait, sizeTrait, normalTrait >::drawIndexed(), drawShaderQuads< posTrait, secPosTrait, colTrait, texTrait, sizeTrait, normalTrait >::drawIndexed(), and osg::Particles::Particles().
char cvsid_cpp[] = "@(#)$Id: OSGParticles.cpp,v 1.24 2002/06/30 05:04:22 vossg Exp $" [static] |
Definition at line 3280 of file OSGParticles.cpp.
char cvsid_hpp[] = OSGPARTICLES_HEADER_CVSID [static] |
Definition at line 3281 of file OSGParticles.cpp.
char cvsid_inl[] = OSGPARTICLES_INLINE_CVSID [static] |
Definition at line 3282 of file OSGParticles.cpp.
1.5.5