#include <OSGConfig.h>#include <OSGFieldContainerPtr.h>#include <OSGNodeCoreFieldDataType.h>#include <OSGSystemDef.h>#include <OSGShaderParameterChunkFields.h>Go to the source code of this file.
Namespaces | |
| namespace | osg |
Classes | |
| struct | osg::osg::FieldDataTraits< ShaderChunkPtr > |
Defines | |
| #define | OSGSHADERCHUNKFIELDS_HEADER_CVSID "@(#)$Id: OSGShaderChunkFields.h,v 1.7 2006/11/17 17:16:04 a-m-z Exp $" |
Typedefs | |
| typedef SField< ShaderChunkPtr > | osg::SFShaderChunkPtr |
| typedef MField< ShaderChunkPtr > | osg::MFShaderChunkPtr |
| #define OSGSHADERCHUNKFIELDS_HEADER_CVSID "@(#)$Id: OSGShaderChunkFields.h,v 1.7 2006/11/17 17:16:04 a-m-z Exp $" |
Definition at line 129 of file OSGShaderChunkFields.h.
1.5.5