#include <OSGConfig.h>#include <OSGBaseTypes.h>#include <OSGNode.h>#include <OSGSystemDef.h>#include <OSGGeoPropPtrs.h>#include <OSGGeometry.h>#include <OSGMaterial.h>Go to the source code of this file.
Namespaces | |
| namespace | osg |
Functions | |
| GeoPositions3fPtr | osg::makeGeoPositions3fPtr (UInt32 uiSize) |
| some workaround functions for Windows problems | |
| GeoIndicesUI32Ptr | osg::makeGeoIndicesUI32Ptr (UInt32 uiSize) |
| GeoPLengthsPtr | osg::makeGeoPLengthsPtr (UInt32 uiSize) |
| GeoPTypesPtr | osg::makeGeoPTypesPtr (UInt32 uiSize) |
Construction functions | |
| GeometryPtr | osg::makePlaneGeo (Real32 xsize, Real32 ysize, UInt16 hor, UInt16 vert) |
| NodePtr | osg::makePlane (Real32 xsize, Real32 ysize, UInt16 hor, UInt16 vert) |
| GeometryPtr | osg::makeBoxGeo (Real32 xsize, Real32 ysize, Real32 zsize, UInt16 hor, UInt16 vert, UInt16 depth) |
| NodePtr | osg::makeBox (Real32 xsize, Real32 ysize, Real32 zsize, UInt16 hor, UInt16 vert, UInt16 depth) |
| GeometryPtr | osg::makeConeGeo (Real32 height, Real32 botradius, UInt16 sides, bool doSide, bool doBottom) |
| NodePtr | osg::makeCone (Real32 height, Real32 botradius, UInt16 sides, bool doSide, bool doBottom) |
| GeometryPtr | osg::makeCylinderGeo (Real32 height, Real32 radius, UInt16 sides, bool doSide, bool doTop, bool doBottom) |
| NodePtr | osg::makeCylinder (Real32 height, Real32 radius, UInt16 sides, bool doSide, bool doTop, bool doBottom) |
| GeometryPtr | osg::makeTorusGeo (Real32 innerRadius, Real32 outerRadius, UInt16 sides, UInt16 rings) |
| NodePtr | osg::makeTorus (Real32 innerRadius, Real32 outerRadius, UInt16 sides, UInt16 rings) |
| GeometryPtr | osg::makeSphereGeo (UInt16 depth, Real32 radius) |
| NodePtr | osg::makeSphere (UInt16 depth, Real32 radius) |
| GeometryPtr | osg::makeLatLongSphereGeo (UInt16 latres, UInt16 longres, Real32 radius) |
| NodePtr | osg::makeLatLongSphere (UInt16 latres, UInt16 longres, Real32 radius) |
| GeometryPtr | osg::makeConicalFrustumGeo (Real32 height, Real32 topradius, Real32 botradius, UInt16 sides, bool doSide, bool doTop, bool doBottom) |
| NodePtr | osg::makeConicalFrustum (Real32 height, Real32 topradius, Real32 botradius, UInt16 sides, bool doSide, bool doTop, bool doBottom) |
Material Access | |
| MaterialPtr | osg::getDefaultMaterial (void) |
| MaterialPtr | osg::getDefaultUnlitMaterial (void) |
1.5.5