#include <OSGConfig.h>#include <OSGTextureChunk.h>#include <OSGTexGenChunk.h>#include <OSGSimpleTexturedMaterialBase.h>#include <OSGSimpleTexturedMaterialBase.inl>#include <OSGSimpleTexturedMaterial.inl>Go to the source code of this file.
Namespaces | |
| namespace | osg |
Classes | |
| class | osg::SimpleTexturedMaterial |
| Simple textured Material wrapping standard OpenGL lighting and a single texture. See TexturedSimpleMaterial for a description. More... | |
Defines | |
| #define | OSGSIMPLETEXTUREDMATERIAL_HEADER_CVSID "@(#)$Id: OSGSimpleTexturedMaterial.h,v 1.5 2001/11/01 09:03:28 vossg Exp $" |
Typedefs | |
| typedef SimpleTexturedMaterial * | osg::SimpleTexturedMaterialP |
| #define OSGSIMPLETEXTUREDMATERIAL_HEADER_CVSID "@(#)$Id: OSGSimpleTexturedMaterial.h,v 1.5 2001/11/01 09:03:28 vossg Exp $" |
Definition at line 150 of file OSGSimpleTexturedMaterial.h.
1.5.5