OSGSimpleTexturedMaterial.h File Reference

#include <OSGConfig.h>
#include <OSGTextureChunk.h>
#include <OSGTexGenChunk.h>
#include <OSGSimpleTexturedMaterialBase.h>
#include <OSGSimpleTexturedMaterialBase.inl>
#include <OSGSimpleTexturedMaterial.inl>

Go to the source code of this file.

Namespaces

namespace  osg

Classes

class  osg::SimpleTexturedMaterial
 Simple textured Material wrapping standard OpenGL lighting and a single texture. See TexturedSimpleMaterial for a description. More...

Defines

#define OSGSIMPLETEXTUREDMATERIAL_HEADER_CVSID   "@(#)$Id: OSGSimpleTexturedMaterial.h,v 1.5 2001/11/01 09:03:28 vossg Exp $"

Typedefs

typedef SimpleTexturedMaterial * osg::SimpleTexturedMaterialP


Define Documentation

#define OSGSIMPLETEXTUREDMATERIAL_HEADER_CVSID   "@(#)$Id: OSGSimpleTexturedMaterial.h,v 1.5 2001/11/01 09:03:28 vossg Exp $"

Definition at line 150 of file OSGSimpleTexturedMaterial.h.


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