00001 /*---------------------------------------------------------------------------*\ 00002 * OpenSG * 00003 * * 00004 * * 00005 * Copyright (C) 2000-2002 by the OpenSG Forum * 00006 * * 00007 * contact: dirk@opensg.org, gerrit.voss@vossg.org, jbehr@zgdv.de * 00008 * * 00009 \*---------------------------------------------------------------------------*/ 00010 /*---------------------------------------------------------------------------*\ 00011 * License * 00012 * * 00013 * This library is free software; you can redistribute it and/or modify it * 00014 * under the terms of the GNU Library General Public License as published * 00015 * by the Free Software Foundation, version 2. * 00016 * * 00017 * This library is distributed in the hope that it will be useful, but * 00018 * WITHOUT ANY WARRANTY; without even the implied warranty of * 00019 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * 00020 * Library General Public License for more details. * 00021 * * 00022 * You should have received a copy of the GNU Library General Public * 00023 * License along with this library; if not, write to the Free Software * 00024 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * 00025 * * 00026 \*---------------------------------------------------------------------------*/ 00027 /*---------------------------------------------------------------------------*\ 00028 * Changes * 00029 * * 00030 * * 00031 * * 00032 * * 00033 * * 00034 * * 00035 \*---------------------------------------------------------------------------*/ 00036 00037 /*****************************************************************************\ 00038 ***************************************************************************** 00039 ** ** 00040 ** This file is automatically generated. ** 00041 ** ** 00042 ** Any changes made to this file WILL be lost when it is ** 00043 ** regenerated, which can become necessary at any time. ** 00044 ** ** 00045 ** Do not change this file, changes should be done in the derived ** 00046 ** class TextureBackground! 00047 ** ** 00048 ***************************************************************************** 00049 \*****************************************************************************/ 00050 00051 #include <OSGConfig.h> 00052 00053 OSG_BEGIN_NAMESPACE 00054 00055 00057 inline 00058 OSG::FieldContainerType &TextureBackgroundBase::getClassType(void) 00059 { 00060 return _type; 00061 } 00062 00064 inline 00065 OSG::UInt32 TextureBackgroundBase::getClassTypeId(void) 00066 { 00067 return _type.getId(); 00068 } 00069 00071 inline 00072 TextureBackgroundPtr TextureBackgroundBase::create(void) 00073 { 00074 TextureBackgroundPtr fc; 00075 00076 if(getClassType().getPrototype() != OSG::NullFC) 00077 { 00078 fc = TextureBackgroundPtr::dcast( 00079 getClassType().getPrototype()-> shallowCopy()); 00080 } 00081 00082 return fc; 00083 } 00084 00086 inline 00087 TextureBackgroundPtr TextureBackgroundBase::createEmpty(void) 00088 { 00089 TextureBackgroundPtr returnValue; 00090 00091 newPtr(returnValue); 00092 00093 return returnValue; 00094 } 00095 00096 00097 /*------------------------------ get -----------------------------------*/ 00098 00100 inline 00101 SFColor4f *TextureBackgroundBase::getSFColor(void) 00102 { 00103 return &_sfColor; 00104 } 00105 00107 inline 00108 SFTextureChunkPtr *TextureBackgroundBase::getSFTexture(void) 00109 { 00110 return &_sfTexture; 00111 } 00112 00114 inline 00115 MFPnt2f *TextureBackgroundBase::getMFTexCoords(void) 00116 { 00117 return &_mfTexCoords; 00118 } 00119 00121 inline 00122 SFReal32 *TextureBackgroundBase::getSFRadialDistortion(void) 00123 { 00124 return &_sfRadialDistortion; 00125 } 00126 00128 inline 00129 SFVec2f *TextureBackgroundBase::getSFCenterOfDistortion(void) 00130 { 00131 return &_sfCenterOfDistortion; 00132 } 00133 00135 inline 00136 SFUInt16 *TextureBackgroundBase::getSFHor(void) 00137 { 00138 return &_sfHor; 00139 } 00140 00142 inline 00143 SFUInt16 *TextureBackgroundBase::getSFVert(void) 00144 { 00145 return &_sfVert; 00146 } 00147 00149 inline 00150 SFInt32 *TextureBackgroundBase::getSFClearStencilBit(void) 00151 { 00152 return &_sfClearStencilBit; 00153 } 00154 00155 00157 inline 00158 Color4f &TextureBackgroundBase::getColor(void) 00159 { 00160 return _sfColor.getValue(); 00161 } 00162 00164 inline 00165 const Color4f &TextureBackgroundBase::getColor(void) const 00166 { 00167 return _sfColor.getValue(); 00168 } 00169 00171 inline 00172 void TextureBackgroundBase::setColor(const Color4f &value) 00173 { 00174 _sfColor.setValue(value); 00175 } 00176 00178 inline 00179 TextureChunkPtr &TextureBackgroundBase::getTexture(void) 00180 { 00181 return _sfTexture.getValue(); 00182 } 00183 00185 inline 00186 const TextureChunkPtr &TextureBackgroundBase::getTexture(void) const 00187 { 00188 return _sfTexture.getValue(); 00189 } 00190 00192 inline 00193 void TextureBackgroundBase::setTexture(const TextureChunkPtr &value) 00194 { 00195 _sfTexture.setValue(value); 00196 } 00197 00199 inline 00200 Real32 &TextureBackgroundBase::getRadialDistortion(void) 00201 { 00202 return _sfRadialDistortion.getValue(); 00203 } 00204 00206 inline 00207 const Real32 &TextureBackgroundBase::getRadialDistortion(void) const 00208 { 00209 return _sfRadialDistortion.getValue(); 00210 } 00211 00213 inline 00214 void TextureBackgroundBase::setRadialDistortion(const Real32 &value) 00215 { 00216 _sfRadialDistortion.setValue(value); 00217 } 00218 00220 inline 00221 Vec2f &TextureBackgroundBase::getCenterOfDistortion(void) 00222 { 00223 return _sfCenterOfDistortion.getValue(); 00224 } 00225 00227 inline 00228 const Vec2f &TextureBackgroundBase::getCenterOfDistortion(void) const 00229 { 00230 return _sfCenterOfDistortion.getValue(); 00231 } 00232 00234 inline 00235 void TextureBackgroundBase::setCenterOfDistortion(const Vec2f &value) 00236 { 00237 _sfCenterOfDistortion.setValue(value); 00238 } 00239 00241 inline 00242 UInt16 &TextureBackgroundBase::getHor(void) 00243 { 00244 return _sfHor.getValue(); 00245 } 00246 00248 inline 00249 const UInt16 &TextureBackgroundBase::getHor(void) const 00250 { 00251 return _sfHor.getValue(); 00252 } 00253 00255 inline 00256 void TextureBackgroundBase::setHor(const UInt16 &value) 00257 { 00258 _sfHor.setValue(value); 00259 } 00260 00262 inline 00263 UInt16 &TextureBackgroundBase::getVert(void) 00264 { 00265 return _sfVert.getValue(); 00266 } 00267 00269 inline 00270 const UInt16 &TextureBackgroundBase::getVert(void) const 00271 { 00272 return _sfVert.getValue(); 00273 } 00274 00276 inline 00277 void TextureBackgroundBase::setVert(const UInt16 &value) 00278 { 00279 _sfVert.setValue(value); 00280 } 00281 00283 inline 00284 Int32 &TextureBackgroundBase::getClearStencilBit(void) 00285 { 00286 return _sfClearStencilBit.getValue(); 00287 } 00288 00290 inline 00291 const Int32 &TextureBackgroundBase::getClearStencilBit(void) const 00292 { 00293 return _sfClearStencilBit.getValue(); 00294 } 00295 00297 inline 00298 void TextureBackgroundBase::setClearStencilBit(const Int32 &value) 00299 { 00300 _sfClearStencilBit.setValue(value); 00301 } 00302 00303 00305 inline 00306 Pnt2f &TextureBackgroundBase::getTexCoords(const UInt32 index) 00307 { 00308 return _mfTexCoords[index]; 00309 } 00310 00312 inline 00313 MFPnt2f &TextureBackgroundBase::getTexCoords(void) 00314 { 00315 return _mfTexCoords; 00316 } 00317 00319 inline 00320 const MFPnt2f &TextureBackgroundBase::getTexCoords(void) const 00321 { 00322 return _mfTexCoords; 00323 } 00324 00325 OSG_END_NAMESPACE 00326 00327 #define OSGTEXTUREBACKGROUNDBASE_INLINE_CVSID "@(#)$Id: OSGTextureBackgroundBase.inl,v 1.7 2006/09/08 13:45:30 yjung Exp $" 00328
1.5.5