#include <OSGBaseTypes.h>#include <OSGSystemDef.h>#include <OSGGeometry.h>#include <OSGCamera.h>#include <OSGViewport.h>#include <vector>#include <OSGTileGeometryLoad.inl>Go to the source code of this file.
Namespaces | |
| namespace | osg |
Classes | |
| class | osg::TileGeometryLoad |
| TileGeometryLoad holds the load caused by geometry rendering. More... | |
Defines | |
| #define | FACE_DISTRIBUTION_SAMPLING_COUNT 8 |
| #define | OSGTILEGEOMETRYLOAD_HEADER_CVSID "@(#)$Id:$" |
| #define FACE_DISTRIBUTION_SAMPLING_COUNT 8 |
Definition at line 55 of file OSGTileGeometryLoad.h.
Referenced by osg::TileGeometryLoad::getFaceDistribution(), and osg::TileGeometryLoad::updateGeometry().
| #define OSGTILEGEOMETRYLOAD_HEADER_CVSID "@(#)$Id:$" |
Definition at line 194 of file OSGTileGeometryLoad.h.
1.5.5