#include <OSGAction.h>

Public Types | |
| enum | ResultE { Continue, Skip, Quit } |
| typedef ArgsCollector< Action * > | FunctorArgs |
| typedef TypedFunctor2Base < ResultE, CPtrRefCallArg < CNodePtr >, FunctorArgs > | Functor |
Public Member Functions | |
| virtual | ~Action (void) |
| Destructor. | |
| void | registerEnterFunction (const FieldContainerType &type, const Functor &func) |
| void | registerLeaveFunction (const FieldContainerType &type, const Functor &func) |
| virtual ResultE | apply (std::vector< NodePtr >::iterator begin, std::vector< NodePtr >::iterator end) |
| virtual ResultE | apply (NodePtr node) |
| NodePtr | getActNode (void) |
| UInt32 | getNNodes (void) const |
| const NodePtr | getNode (int index) |
| void | addNode (NodePtr node) |
| void | useNodeList (void) |
| UInt32 | getTravMask (void) const |
| void | setTravMask (UInt32 val) |
| bool | operator< (const Action &other) |
| assignment | |
| bool | operator== (const Action &other) |
| equal | |
| bool | operator!= (const Action &other) |
| unequal | |
Static Public Member Functions | |
| static const char * | getClassname (void) |
| static Action * | create (void) |
| create a new action | |
| static void | setPrototype (Action *proto) |
| static Action * | getPrototype (void) |
| static void | registerEnterDefault (const FieldContainerType &type, const Functor &func) |
| static void | registerLeaveDefault (const FieldContainerType &type, const Functor &func) |
Protected Member Functions | |
| Action (void) | |
| Constructor. | |
| Action (const Action &source) | |
| Copy-Constructor. | |
| ResultE | callEnter (NodePtr node) |
| ResultE | callLeave (NodePtr node) |
| virtual ResultE | start (void) |
| virtual ResultE | stop (ResultE res) |
| ResultE | recurse (NodePtr node) |
| ResultE | callNewList (void) |
| virtual std::vector< Functor > * | getDefaultEnterFunctors (void) |
| virtual std::vector< Functor > * | getDefaultLeaveFunctors (void) |
| void | setActNode (NodePtr node) |
Static Protected Member Functions | |
| static ResultE | _defaultEnterFunction (CNodePtr &node, Action *action) |
| static ResultE | _defaultLeaveFunction (CNodePtr &node, Action *action) |
Protected Attributes | |
| std::vector< Functor > | _enterFunctors |
| std::vector< Functor > | _leaveFunctors |
Private Member Functions | |
| ResultE | callStart (void) |
| ResultE | callStop (ResultE res) |
| Action & | operator= (const Action &source) |
| assignment | |
Private Attributes | |
| NodePtr | _actNode |
| std::vector< NodePtr > * | _actList |
| bool | _useNewList |
| std::vector< NodePtr > | _newList |
| UInt32 | _travMask |
Static Private Attributes | |
| static char | cvsid [] = "@(#)$Id: $" |
| static Action * | _prototype = NULL |
| static std::vector< Functor > * | _defaultEnterFunctors |
| static std::vector< Functor > * | _defaultLeaveFunctors |
Definition at line 79 of file OSGAction.h.
| typedef ArgsCollector<Action *> osg::Action::FunctorArgs |
Definition at line 95 of file OSGAction.h.
Definition at line 99 of file OSGAction.h.
| enum osg::Action::ResultE |
Definition at line 87 of file OSGAction.h.
00088 { 00089 Continue, // continue with my children 00090 Skip, // skip my children 00091 // really needed? Cancel, // skip my brothers, go one step up 00092 Quit // forget it, you're done 00093 };
| Action::~Action | ( | void | ) | [virtual] |
| Action::Action | ( | void | ) | [protected] |
Definition at line 153 of file OSGAction.cpp.
References _defaultEnterFunctors, _defaultLeaveFunctors, _enterFunctors, and _leaveFunctors.
Referenced by create().
00153 : _travMask(TypeTraits<UInt32>::getMax()) 00154 { 00155 if ( _defaultEnterFunctors ) 00156 _enterFunctors = *_defaultEnterFunctors; 00157 00158 if ( _defaultLeaveFunctors ) 00159 _leaveFunctors = *_defaultLeaveFunctors; 00160 }
| Action::Action | ( | const Action & | source | ) | [protected] |
Definition at line 165 of file OSGAction.cpp.
00165 : 00166 _enterFunctors( source._enterFunctors ), 00167 _leaveFunctors( source._leaveFunctors ), 00168 _travMask ( source._travMask ) 00169 { 00170 }
| static const char* osg::Action::getClassname | ( | void | ) | [inline, static] |
Reimplemented in osg::DrawAction, osg::IntersectAction, and osg::VRMLWriteAction.
Definition at line 109 of file OSGAction.h.
| Action * Action::create | ( | void | ) | [static] |
Reimplemented in osg::DrawAction, osg::IntersectAction, osg::RenderAction, and osg::VRMLWriteAction.
Definition at line 176 of file OSGAction.cpp.
References _prototype, and Action().
00177 { 00178 Action * act; 00179 00180 if ( _prototype ) 00181 act = new Action( *_prototype ); 00182 else 00183 act = new Action(); 00184 00185 return act; 00186 }
| void Action::setPrototype | ( | Action * | proto | ) | [static] |
Definition at line 119 of file OSGAction.cpp.
References _prototype.
00120 { 00121 _prototype = proto; 00122 }
| Action * Action::getPrototype | ( | void | ) | [static] |
Reimplemented in osg::DrawAction, osg::IntersectAction, osg::RenderAction, and osg::VRMLWriteAction.
Definition at line 124 of file OSGAction.cpp.
References _prototype.
00125 { 00126 return _prototype; 00127 }
| void Action::registerEnterDefault | ( | const FieldContainerType & | type, | |
| const Functor & | func | |||
| ) | [static] |
Reimplemented in osg::DrawAction, osg::IntersectAction, and osg::RenderAction.
Definition at line 83 of file OSGAction.cpp.
References _defaultEnterFunction(), _defaultEnterFunctors, osg::TypeBase::getId(), and osg::osgTypedFunctionFunctor2CPtrRef().
00085 { 00086 if ( ! _defaultEnterFunctors ) 00087 _defaultEnterFunctors = new std::vector<Action::Functor>; 00088 00089 while(type.getId() >= _defaultEnterFunctors->size()) 00090 { 00091 _defaultEnterFunctors->push_back( 00092 osgTypedFunctionFunctor2CPtrRef< 00093 ResultE, 00094 CNodePtr, 00095 Action * >(&Action::_defaultEnterFunction)); 00096 } 00097 00098 (*_defaultEnterFunctors)[ type.getId() ] = func; 00099 }
| void Action::registerLeaveDefault | ( | const FieldContainerType & | type, | |
| const Functor & | func | |||
| ) | [static] |
Reimplemented in osg::DrawAction, osg::IntersectAction, and osg::RenderAction.
Definition at line 101 of file OSGAction.cpp.
References _defaultLeaveFunction(), _defaultLeaveFunctors, osg::TypeBase::getId(), and osg::osgTypedFunctionFunctor2CPtrRef().
00103 { 00104 if ( ! _defaultLeaveFunctors ) 00105 _defaultLeaveFunctors = new std::vector<Action::Functor>; 00106 00107 while(type.getId() >= _defaultLeaveFunctors->size()) 00108 { 00109 _defaultLeaveFunctors->push_back( 00110 osgTypedFunctionFunctor2CPtrRef< 00111 ResultE, 00112 CNodePtr, 00113 Action * >(&Action::_defaultLeaveFunction)); 00114 } 00115 00116 (*_defaultLeaveFunctors)[ type.getId() ] = func; 00117 }
| void Action::registerEnterFunction | ( | const FieldContainerType & | type, | |
| const Functor & | func | |||
| ) |
Definition at line 201 of file OSGAction.cpp.
References _defaultEnterFunction(), _enterFunctors, osg::TypeBase::getId(), and osg::osgTypedFunctionFunctor2CPtrRef().
00203 { 00204 while ( type.getId() >= _enterFunctors.size() ) 00205 { 00206 _enterFunctors.push_back( 00207 osgTypedFunctionFunctor2CPtrRef< 00208 ResultE, 00209 CNodePtr, 00210 Action * >(&Action::_defaultEnterFunction)); 00211 } 00212 00213 _enterFunctors[ type.getId() ] = func; 00214 }
| void Action::registerLeaveFunction | ( | const FieldContainerType & | type, | |
| const Functor & | func | |||
| ) |
Definition at line 216 of file OSGAction.cpp.
References _defaultLeaveFunction(), _leaveFunctors, osg::TypeBase::getId(), and osg::osgTypedFunctionFunctor2CPtrRef().
00218 { 00219 while ( type.getId() >= _leaveFunctors.size() ) 00220 { 00221 _leaveFunctors.push_back( 00222 osgTypedFunctionFunctor2CPtrRef< 00223 ResultE, 00224 CNodePtr, 00225 Action * >(&Action::_defaultLeaveFunction)); 00226 } 00227 00228 _leaveFunctors[ type.getId() ] = func; 00229 }
| Action::ResultE Action::apply | ( | std::vector< NodePtr >::iterator | begin, | |
| std::vector< NodePtr >::iterator | end | |||
| ) | [virtual] |
Reimplemented in osg::VRMLWriteAction.
Definition at line 235 of file OSGAction.cpp.
References callStart(), callStop(), Continue, osg::NullFC, Quit, recurse(), and SWARNING.
Referenced by osg::VRMLWriteAction::apply(), apply(), osg::Navigator::buttonRelease(), osg::Viewport::draw(), osg::WalkNavigator::forward(), osg::Navigator::getIntersectionPoint(), osg::Viewport::render(), osg::FBOViewport::render(), osg::WalkNavigator::right(), and osg::VRMLWriteAction::write().
00237 { 00238 Action::ResultE res = Continue; 00239 00240 // call the start function and its' returns 00241 if ( ( res = callStart() ) != Continue ) 00242 return res; 00243 00244 // call the given nodes 00245 00246 for ( ; begin != end; begin ++ ) 00247 { 00248 if ( *begin == NullFC ) 00249 { 00250 SWARNING << "apply: encountered NullNode!" << std::endl; 00251 return Quit; 00252 } 00253 else 00254 { 00255 res = recurse( *begin ); 00256 00257 if ( res != Continue ) 00258 break; 00259 } 00260 } 00261 00262 // call the stop function and its' returns 00263 res = callStop( res ); 00264 00265 return res; 00266 }
| Action::ResultE Action::apply | ( | NodePtr | node | ) | [virtual] |
Reimplemented in osg::VRMLWriteAction.
Definition at line 268 of file OSGAction.cpp.
References apply(), osg::NullFC, Quit, and SWARNING.
00269 { 00270 if(node == NullFC) 00271 { 00272 SWARNING << "apply: node is Null!" << std::endl; 00273 return Quit; 00274 } 00275 00276 std::vector<NodePtr> nodeList; 00277 00278 nodeList.push_back(node); 00279 00280 return apply(nodeList.begin(), nodeList.end()); 00281 }
| NodePtr osg::Action::getActNode | ( | void | ) | [inline] |
Definition at line 55 of file OSGAction.inl.
References _actNode.
Referenced by osg::ClipPlaneChunk::activate(), osg::Particles::calcIndex(), osg::ClipPlaneChunk::changeFrom(), osg::ProxyGroup::draw(), drawViewerObjects< posTrait, colTrait, sizeTrait, geoTrait >::draw(), drawViewerQuads< posTrait, colTrait, texTrait, sizeTrait >::draw(), drawViewDirQuads< posTrait, colTrait, texTrait, sizeTrait >::draw(), osg::DVRVolume::draw(), osg::DistanceLOD::draw(), osg::ScreenGroup::drawEnter(), osg::MaterialGroup::drawEnter(), osg::Light::drawEnter(), osg::InverseTransform::drawEnter(), osg::Billboard::drawEnter(), drawViewerObjects< posTrait, colTrait, sizeTrait, geoTrait >::drawIndexed(), drawViewerQuads< posTrait, colTrait, texTrait, sizeTrait >::drawIndexed(), drawViewDirQuads< posTrait, colTrait, texTrait, sizeTrait >::drawIndexed(), osg::MaterialGroup::drawLeave(), osg::Slices::drawPrimitives(), osg::Particles::drawPrimitives(), osg::RenderAction::dropFunctor(), osg::RenderAction::dropGeometry(), osg::DVRIsoShader::getCoveredScreenRect(), osg::Slicer::getSlicingDirection(), osg::Group::intersect(), osg::Geometry::intersect(), osg::DVRVolume::intersect(), osg::RenderAction::pushVisibility(), osg::MaterialGroup::renderEnter(), osg::MaterialGroup::renderLeave(), and osg::Slicer::rotateToLocal().
00056 { 00057 return _actNode; 00058 }
| UInt32 osg::Action::getNNodes | ( | void | ) | const [inline] |
Definition at line 92 of file OSGAction.inl.
References _actList, and _actNode.
Referenced by osg::Switch::draw(), osg::DistanceLOD::draw(), osg::Switch::intersect(), and osg::DrawActionBase::selectVisibles().
00093 { 00094 if ( ! _actList ) 00095 { 00096 return _actNode->getNChildren(); 00097 } 00098 else 00099 { 00100 return (*_actList).size(); 00101 } 00102 }
| const NodePtr osg::Action::getNode | ( | int | index | ) | [inline] |
Definition at line 67 of file OSGAction.inl.
References _actList, and _actNode.
Referenced by osg::Switch::draw(), osg::DistanceLOD::draw(), osg::Switch::intersect(), and osg::DrawActionBase::selectVisibles().
00068 { 00069 if ( ! _actList ) 00070 { 00071 return _actNode->getChild( index ); 00072 } 00073 else 00074 { 00075 return (*_actList)[ index ]; 00076 } 00077 }
| void osg::Action::addNode | ( | NodePtr | node | ) | [inline] |
Definition at line 80 of file OSGAction.inl.
References _newList.
Referenced by osg::Switch::draw(), osg::ProxyGroup::draw(), osg::DistanceLOD::draw(), osg::Switch::intersect(), and osg::DrawActionBase::selectVisibles().
00081 { 00082 _newList.push_back( node ); 00083 }
| void osg::Action::useNodeList | ( | void | ) | [inline] |
Definition at line 86 of file OSGAction.inl.
References _useNewList.
Referenced by osg::Switch::draw(), osg::ProxyGroup::draw(), osg::DistanceLOD::draw(), osg::RenderAction::pushVisibility(), and osg::DrawActionBase::selectVisibles().
00087 { 00088 _useNewList = true; 00089 }
| UInt32 osg::Action::getTravMask | ( | void | ) | const [inline] |
Definition at line 106 of file OSGAction.inl.
References _travMask.
Referenced by recurse().
00107 { 00108 return _travMask; 00109 }
| void osg::Action::setTravMask | ( | UInt32 | val | ) | [inline] |
Definition at line 112 of file OSGAction.inl.
References _travMask.
Referenced by osg::Viewport::draw(), osg::Viewport::render(), and osg::FBOViewport::render().
00113 { 00114 _travMask = val; 00115 }
| bool Action::operator< | ( | const Action & | other | ) |
| bool Action::operator== | ( | const Action & | other | ) |
| bool Action::operator!= | ( | const Action & | other | ) |
| Action::ResultE osg::Action::callEnter | ( | NodePtr | node | ) | [inline, protected] |
Definition at line 124 of file OSGAction.inl.
References _defaultEnterFunction(), _enterFunctors, osg::NodePtr::getCore(), getDefaultEnterFunctors(), osg::TypeBase::getId(), and osg::NodeCore::getType().
Referenced by recurse().
00125 { 00126 ResultE result; 00127 00128 UInt32 uiFunctorIndex = node->getCore()->getType().getId(); 00129 CNodePtr cnode(node); 00130 00131 if ( uiFunctorIndex < _enterFunctors.size() ) 00132 result = _enterFunctors[uiFunctorIndex].call(cnode,this); 00133 else if ( getDefaultEnterFunctors() && 00134 uiFunctorIndex < getDefaultEnterFunctors()->size() ) 00135 { 00136 // field container registered method after this action was instantiated 00137 // copy the new functors from default vector 00138 std::vector<Functor> *defaultEnter = getDefaultEnterFunctors(); 00139 00140 while ( defaultEnter->size() > _enterFunctors.size() ) 00141 { 00142 _enterFunctors.push_back( (*defaultEnter)[_enterFunctors.size()] ); 00143 } 00144 result = _enterFunctors[uiFunctorIndex].call(cnode,this); 00145 } 00146 else // unknown field container 00147 result = _defaultEnterFunction(cnode,this); 00148 00149 return result; 00150 }
| Action::ResultE osg::Action::callLeave | ( | NodePtr | node | ) | [inline, protected] |
Definition at line 153 of file OSGAction.inl.
References _defaultLeaveFunction(), _leaveFunctors, osg::NodePtr::getCore(), getDefaultLeaveFunctors(), osg::TypeBase::getId(), and osg::NodeCore::getType().
Referenced by recurse().
00154 { 00155 ResultE result; 00156 00157 UInt32 uiFunctorIndex = node->getCore()->getType().getId(); 00158 CNodePtr cnode(node); 00159 00160 if ( uiFunctorIndex < _leaveFunctors.size() ) 00161 result = _leaveFunctors[uiFunctorIndex].call(cnode,this); 00162 else if ( getDefaultLeaveFunctors() && 00163 uiFunctorIndex < getDefaultLeaveFunctors()->size() ) 00164 { 00165 // field container registered method after this action was instantiated 00166 // copy the new functors from default vector 00167 std::vector<Functor> *defaultLeave = getDefaultLeaveFunctors(); 00168 00169 while ( defaultLeave->size() > _leaveFunctors.size() ) 00170 { 00171 _leaveFunctors.push_back( (*defaultLeave)[_leaveFunctors.size()] ); 00172 } 00173 result = _leaveFunctors[uiFunctorIndex].call(cnode,this); 00174 } 00175 else // unknown field container 00176 result = _defaultLeaveFunction(cnode,this); 00177 00178 return result; 00179 }
| Action::ResultE Action::start | ( | void | ) | [protected, virtual] |
Reimplemented in osg::DrawActionBase, osg::DrawAction, osg::IntersectAction, and osg::RenderAction.
Definition at line 423 of file OSGAction.cpp.
References Continue.
Referenced by callStart().
00424 { 00425 return Continue; 00426 }
| Action::ResultE Action::stop | ( | ResultE | res | ) | [protected, virtual] |
Reimplemented in osg::DrawActionBase, and osg::RenderAction.
Definition at line 428 of file OSGAction.cpp.
Referenced by callStop().
| Action::ResultE Action::recurse | ( | NodePtr | node | ) | [protected] |
Definition at line 288 of file OSGAction.cpp.
References _actList, _actNode, _newList, _useNewList, callEnter(), callLeave(), callNewList(), Continue, osg::NodePtr::getCore(), getTravMask(), osg::NullFC, Quit, Skip, and SWARNING.
Referenced by apply(), and callNewList().
00289 { 00290 if ( node == NullFC ) 00291 return Continue; 00292 00293 if((node->getTravMask() & getTravMask()) == 0) 00294 return Continue; 00295 00296 if(node->getOcclusionMask() & 1) 00297 return Continue; 00298 00299 NodeCorePtr core = node->getCore(); 00300 00301 if ( core == NullFC ) 00302 { 00303 SWARNING << "recurse: core is Null, don't know what to do!" 00304 << std::endl; 00305 return Quit; 00306 } 00307 00308 Action::ResultE result; 00309 00310 _actList = NULL; 00311 _actNode = node; 00312 _newList.clear(); 00313 _useNewList = false; 00314 00315 result = callEnter( node ); 00316 00317 if ( result != Continue ) 00318 { 00319 if ( result == Skip ) 00320 return Continue; 00321 00322 return result; 00323 } 00324 00325 if ( ! _newList.empty() ) 00326 { 00327 result = callNewList(); 00328 } 00329 else if ( ! _useNewList ) // new list is empty, but not used? 00330 { 00331 std::vector<NodePtr>::iterator it; 00332 00333 for ( it = node->getMFChildren()->begin(); it != node->getMFChildren()->end(); it ++ ) 00334 { 00335 result = recurse( *it ); 00336 00337 if ( result != Continue ) 00338 break; 00339 } 00340 } 00341 00342 _actNode = node; 00343 if ( result == Continue ) 00344 result = callLeave( node ); 00345 else 00346 callLeave( node ); 00347 00348 if ( result == Skip ) 00349 return Continue; 00350 00351 return result; 00352 }
| Action::ResultE Action::callNewList | ( | void | ) | [protected] |
Definition at line 355 of file OSGAction.cpp.
References _actList, _newList, Continue, and recurse().
Referenced by callStart(), callStop(), and recurse().
00356 { 00357 Action::ResultE result = Continue; 00358 00359 // need to make a copy, because the one in the action is cleared 00360 00361 std::vector<NodePtr> nodeList; 00362 nodeList.swap(_newList); 00363 00364 std::vector<NodePtr>::iterator it; 00365 00366 _actList = &nodeList; 00367 00368 for(it = nodeList.begin(); it != nodeList.end(); ++it) 00369 { 00370 result = recurse(*it); 00371 00372 if(result != Continue) 00373 break; 00374 } 00375 00376 return result; 00377 }
| std::vector< Action::Functor > * Action::getDefaultEnterFunctors | ( | void | ) | [protected, virtual] |
Reimplemented in osg::DrawActionBase, osg::DrawAction, osg::IntersectAction, osg::RenderAction, and osg::VRMLWriteAction.
Definition at line 484 of file OSGAction.cpp.
References _defaultEnterFunctors.
Referenced by callEnter().
00485 { 00486 return _defaultEnterFunctors; 00487 }
| std::vector< Action::Functor > * Action::getDefaultLeaveFunctors | ( | void | ) | [protected, virtual] |
Reimplemented in osg::DrawActionBase, osg::DrawAction, osg::IntersectAction, osg::RenderAction, and osg::VRMLWriteAction.
Definition at line 489 of file OSGAction.cpp.
References _defaultLeaveFunctors.
Referenced by callLeave().
00490 { 00491 return _defaultLeaveFunctors; 00492 }
| Action::ResultE Action::_defaultEnterFunction | ( | CNodePtr & | node, | |
| Action * | action | |||
| ) | [static, protected] |
Definition at line 501 of file OSGAction.cpp.
References Continue.
Referenced by callEnter(), osg::RenderAction::registerEnterDefault(), osg::IntersectAction::registerEnterDefault(), osg::DrawAction::registerEnterDefault(), registerEnterDefault(), and registerEnterFunction().
00503 { 00504 return Continue; 00505 }
| Action::ResultE Action::_defaultLeaveFunction | ( | CNodePtr & | node, | |
| Action * | action | |||
| ) | [static, protected] |
Definition at line 507 of file OSGAction.cpp.
References Continue.
Referenced by callLeave(), osg::RenderAction::registerLeaveDefault(), osg::IntersectAction::registerLeaveDefault(), osg::DrawAction::registerLeaveDefault(), registerLeaveDefault(), and registerLeaveFunction().
00509 { 00510 return Continue; 00511 }
| void osg::Action::setActNode | ( | NodePtr | node | ) | [inline, protected] |
Definition at line 61 of file OSGAction.inl.
References _actNode.
Referenced by osg::RenderAction::draw().
00062 { 00063 _actNode = node; 00064 }
| Action::ResultE Action::callStart | ( | void | ) | [private] |
Definition at line 382 of file OSGAction.cpp.
References _newList, callNewList(), Continue, and start().
Referenced by apply().
00383 { 00384 Action::ResultE res = Continue; 00385 00386 // call the start and see if it returns some nodes 00387 00388 _newList.clear(); 00389 00390 if ( ( res = start() ) != Continue ) 00391 return res; 00392 00393 // got some nodes? call them 00394 00395 if ( ! _newList.empty() ) 00396 res = callNewList(); 00397 00398 // return the result 00399 00400 return res; 00401 }
| Action::ResultE Action::callStop | ( | ResultE | res | ) | [private] |
Definition at line 405 of file OSGAction.cpp.
References _newList, callNewList(), Continue, and stop().
Referenced by apply().
00406 { 00407 // call the start and see if it returns some nodes 00408 00409 _newList.clear(); 00410 00411 if ( ( res = stop( res ) ) != Continue ) 00412 return res; 00413 00414 if ( ! _newList.empty() ) 00415 res = callNewList(); 00416 00417 return res; 00418 }
Definition at line 438 of file OSGAction.cpp.
00439 { 00440 if (this == &source) 00441 return *this; 00442 00443 // free mem alloced by members of 'this' 00444 00445 00446 // alloc new mem for members 00447 00448 // copy 00449 00450 return *this; 00451 }
std::vector<Functor> osg::Action::_enterFunctors [protected] |
Definition at line 257 of file OSGAction.h.
Referenced by Action(), callEnter(), osg::DrawAction::DrawAction(), osg::IntersectAction::IntersectAction(), registerEnterFunction(), osg::RenderAction::RenderAction(), and osg::VRMLWriteAction::VRMLWriteAction().
std::vector<Functor> osg::Action::_leaveFunctors [protected] |
Definition at line 258 of file OSGAction.h.
Referenced by Action(), callLeave(), osg::DrawAction::DrawAction(), osg::IntersectAction::IntersectAction(), registerLeaveFunction(), osg::RenderAction::RenderAction(), and osg::VRMLWriteAction::VRMLWriteAction().
char Action::cvsid = "@(#)$Id: $" [static, private] |
Reimplemented in osg::DrawActionBase, osg::DrawAction, osg::IntersectAction, osg::RenderAction, and osg::VRMLWriteAction.
Definition at line 288 of file OSGAction.h.
Action * Action::_prototype = NULL [static, private] |
Reimplemented in osg::DrawAction, osg::IntersectAction, and osg::VRMLWriteAction.
Definition at line 291 of file OSGAction.h.
Referenced by create(), getPrototype(), and setPrototype().
std::vector< Action::Functor > * Action::_defaultEnterFunctors [static, private] |
Reimplemented in osg::DrawAction, osg::IntersectAction, and osg::VRMLWriteAction.
Definition at line 294 of file OSGAction.h.
Referenced by Action(), getDefaultEnterFunctors(), and registerEnterDefault().
std::vector< Action::Functor > * Action::_defaultLeaveFunctors [static, private] |
Reimplemented in osg::DrawAction, osg::IntersectAction, and osg::VRMLWriteAction.
Definition at line 295 of file OSGAction.h.
Referenced by Action(), getDefaultLeaveFunctors(), and registerLeaveDefault().
NodePtr osg::Action::_actNode [private] |
Definition at line 305 of file OSGAction.h.
Referenced by getActNode(), getNNodes(), getNode(), recurse(), and setActNode().
std::vector<NodePtr>* osg::Action::_actList [private] |
Definition at line 307 of file OSGAction.h.
Referenced by callNewList(), getNNodes(), getNode(), and recurse().
bool osg::Action::_useNewList [private] |
std::vector<NodePtr> osg::Action::_newList [private] |
Definition at line 311 of file OSGAction.h.
Referenced by addNode(), callNewList(), callStart(), callStop(), and recurse().
UInt32 osg::Action::_travMask [private] |
1.5.5