#include <OSGSimpleSceneManager.h>
Definition at line 68 of file OSGSimpleSceneManager.h.
| anonymous enum |
Definition at line 76 of file OSGSimpleSceneManager.h.
00076 { MouseLeft = 0, 00077 MouseMiddle = 1, 00078 MouseRight = 2, 00079 MouseUp = 3, 00080 MouseDown = 4, 00081 NoButton = -1 00082 };
| SimpleSceneManager::SimpleSceneManager | ( | void | ) |
Constructor
Definition at line 189 of file OSGSimpleSceneManager.cpp.
00189 : 00190 _win (NullFC), 00191 _root (NullFC), 00192 _foreground (NullFC), 00193 _statforeground (NullFC), 00194 _statstate (false), 00195 00196 _highlight (NullFC), 00197 _highlightNode (NullFC), 00198 _highlightPoints(NullFC), 00199 00200 _internalRoot (NullFC), 00201 _headlight (NullFC), 00202 _action (NULL ), 00203 _ownAction (NULL ), 00204 _cart (NullFC), 00205 _camera (NullFC), 00206 _navigator ( ), 00207 00208 _lastx (TypeTraits<Int16>::getMax()), 00209 _lasty (TypeTraits<Int16>::getMax()), 00210 _mousebuttons (0 ) 00211 { 00212 }
| SimpleSceneManager::~SimpleSceneManager | ( | void | ) | [virtual] |
Destructor
Definition at line 225 of file OSGSimpleSceneManager.cpp.
References _camera, _internalRoot, _ownAction, osg::NullFC, setRoot(), and osg::subRefCP().
00226 { 00227 delete _ownAction; 00228 00229 setRoot(NullFC); // sub root 00230 if(_internalRoot != NullFC) 00231 subRefCP(_internalRoot); 00232 if(_camera != NullFC) 00233 subRefCP(_camera); 00234 }
| osg::SimpleSceneManager::SimpleSceneManager | ( | const SimpleSceneManager & | source | ) | [private] |
| SimpleSceneManager * SimpleSceneManager::create | ( | void | ) |
pseudo constructor. Standard interface for OpenSG object creation.
Definition at line 217 of file OSGSimpleSceneManager.cpp.
00218 { 00219 return new SimpleSceneManager; 00220 }
| NodePtr SimpleSceneManager::getRoot | ( | void | ) | [virtual] |
get the root of the displayed tree
Definition at line 246 of file OSGSimpleSceneManager.cpp.
References _root.
00247 { 00248 return _root; 00249 }
| WindowPtr SimpleSceneManager::getWindow | ( | void | ) | [virtual] |
get the window to be used for display
Definition at line 239 of file OSGSimpleSceneManager.cpp.
References _win.
Referenced by osg::OSGQGLManagedWidget::initializeGL(), and osg::OSGQGLManagedWidget::paintGL().
00240 { 00241 return _win; 00242 }
| NodePtr SimpleSceneManager::getHighlight | ( | void | ) | [virtual] |
get the highlight object
Definition at line 290 of file OSGSimpleSceneManager.cpp.
References _highlight.
Referenced by highlightChanged().
00291 { 00292 return _highlight; 00293 }
| DrawActionBase * SimpleSceneManager::getAction | ( | void | ) | [virtual] |
get the action used to render the scene
Definition at line 297 of file OSGSimpleSceneManager.cpp.
References _action.
00298 { 00299 return _action; 00300 }
| Navigator * SimpleSceneManager::getNavigator | ( | void | ) | [virtual] |
get the navigator
Definition at line 253 of file OSGSimpleSceneManager.cpp.
References _navigator.
00254 { 00255 return &_navigator; 00256 }
| bool SimpleSceneManager::getHeadlightState | ( | void | ) | [virtual] |
get the headlight state
Definition at line 260 of file OSGSimpleSceneManager.cpp.
References _headlight.
00261 { 00262 return _headlight->getOn(); 00263 }
| DirectionalLightPtr SimpleSceneManager::getHeadlight | ( | void | ) | [virtual] |
get the headlight
Definition at line 267 of file OSGSimpleSceneManager.cpp.
References _headlight.
00268 { 00269 return _headlight; 00270 }
| PerspectiveCameraPtr SimpleSceneManager::getCamera | ( | void | ) | [virtual] |
get the camera
Definition at line 274 of file OSGSimpleSceneManager.cpp.
References _camera.
00275 { 00276 return _camera; 00277 }
| void SimpleSceneManager::setAction | ( | RenderAction * | action | ) | [virtual] |
set the action used to render the scene. Use NULL to set to internally created action.
Definition at line 305 of file OSGSimpleSceneManager.cpp.
References _action, _ownAction, _statstate, and setStatistics().
00306 { 00307 bool statstate = _statstate; 00308 00309 if(_action != NULL && statstate) 00310 setStatistics(false); 00311 00312 if(action == NULL) 00313 { 00314 _action = _ownAction; 00315 } 00316 else 00317 { 00318 _action = action; 00319 } 00320 00321 if(statstate) 00322 setStatistics(true); 00323 }
| void SimpleSceneManager::setRoot | ( | NodePtr | root | ) | [virtual] |
set the root of the displayed tree
Definition at line 327 of file OSGSimpleSceneManager.cpp.
References _internalRoot, _root, osg::beginEditCP(), osg::Node::ChildrenFieldMask, osg::endEditCP(), initialize(), and osg::NullFC.
Referenced by ~SimpleSceneManager().
00328 { 00329 if(_internalRoot == NullFC) 00330 { 00331 initialize(); 00332 } 00333 00334 if(_root != root) 00335 { 00336 if(_root != NullFC) 00337 { 00338 beginEditCP(_internalRoot, Node::ChildrenFieldMask); 00339 _internalRoot->subChild(_root); 00340 endEditCP(_internalRoot, Node::ChildrenFieldMask); 00341 } 00342 00343 _root = root; 00344 if(_root != NullFC) 00345 { 00346 beginEditCP(_internalRoot, Node::ChildrenFieldMask); 00347 _internalRoot->addChild(_root); 00348 endEditCP(_internalRoot, Node::ChildrenFieldMask); 00349 } 00350 } 00351 }
| void SimpleSceneManager::setWindow | ( | WindowPtr | win | ) | [virtual] |
set the window to be used for display
Definition at line 281 of file OSGSimpleSceneManager.cpp.
References _navigator, _win, osg::NullFC, and osg::Navigator::setViewport().
Referenced by osg::OSGQGLManagedWidget::OSGQGLManagedWidget().
00282 { 00283 _win = win; 00284 if(_win->getMFPort()->size() > 0 && _win->getPort(0) != NullFC) 00285 _navigator.setViewport(_win->getPort(0)); 00286 }
| void SimpleSceneManager::setHighlight | ( | NodePtr | highlight | ) | [virtual] |
set the highlight object
Definition at line 412 of file OSGSimpleSceneManager.cpp.
References _highlight, and highlightChanged().
00413 { 00414 _highlight = highlight; 00415 highlightChanged(); 00416 }
| void SimpleSceneManager::setHeadlight | ( | bool | on | ) | [virtual] |
set the headlight setting
Definition at line 355 of file OSGSimpleSceneManager.cpp.
References _headlight, _internalRoot, osg::beginEditCP(), osg::endEditCP(), initialize(), osg::NullFC, and osg::LightBase::OnFieldMask.
Referenced by turnHeadlightOff(), and turnHeadlightOn().
00356 { 00357 if(_internalRoot == NullFC) 00358 { 00359 initialize(); 00360 } 00361 00362 beginEditCP(_headlight, LightBase::OnFieldMask); 00363 _headlight->setOn(on); 00364 endEditCP(_headlight, LightBase::OnFieldMask); 00365 }
| void SimpleSceneManager::turnHeadlightOn | ( | void | ) | [virtual] |
turn headlight on.
Definition at line 369 of file OSGSimpleSceneManager.cpp.
References setHeadlight().
00370 { 00371 setHeadlight(true); 00372 }
| void SimpleSceneManager::turnHeadlightOff | ( | void | ) | [virtual] |
turn headlight off.
Definition at line 376 of file OSGSimpleSceneManager.cpp.
References setHeadlight().
00377 { 00378 setHeadlight(false); 00379 }
| void SimpleSceneManager::setCamera | ( | PerspectiveCameraPtr | camera | ) | [virtual] |
set the action used to render the scene. Use NULL to set to internally created action.
Definition at line 381 of file OSGSimpleSceneManager.cpp.
References _camera, _win, osg::addRefCP(), osg::beginEditCP(), osg::endEditCP(), osg::NullFC, and osg::subRefCP().
00382 { 00383 if(camera == NullFC) 00384 return; 00385 00386 beginEditCP(camera); 00387 camera->setBeacon(_camera->getBeacon()); 00388 camera->setFov (_camera->getFov()); 00389 camera->setNear (_camera->getNear()); 00390 camera->setFar (_camera->getFar()); 00391 endEditCP(camera); 00392 00393 for(UInt32 i=0;i<_win->getPort().size();++i) 00394 { 00395 ViewportPtr vp = _win->getPort()[i]; 00396 if(vp != NullFC) 00397 { 00398 beginEditCP(vp); 00399 vp->setCamera(camera); 00400 endEditCP(vp); 00401 } 00402 } 00403 00404 // destroy old camera. 00405 subRefCP(_camera); 00406 _camera = camera; 00407 addRefCP(_camera); 00408 }
| void SimpleSceneManager::showAll | ( | void | ) | [virtual] |
show the whole scene: move out far enough to see everything
Definition at line 587 of file OSGSimpleSceneManager.cpp.
References _camera, _navigator, _root, osg::beginEditCP(), osg::endEditCP(), osg::Eps, osg::VectorInterface< ValueTypeT, StorageInterfaceT >::length(), osg::NullFC, osg::osgMax(), osg::osgtan(), osg::Navigator::set(), and osg::Navigator::setMotionFactor().
Referenced by redraw().
00588 { 00589 if(_root == NullFC) 00590 return; 00591 00592 _root->updateVolume(); 00593 00594 Vec3f min,max; 00595 _root->getVolume().getBounds( min, max ); 00596 Vec3f d = max - min; 00597 00598 if(d.length() < Eps) // Nothing loaded? Use a unity box 00599 { 00600 min.setValues(-1.f,-1.f,-1.f); 00601 max.setValues( 1.f, 1.f, 1.f); 00602 d = max - min; 00603 } 00604 00605 Real32 dist = osgMax(d[0],d[1]) / (2 * osgtan(_camera->getFov() / 2.f)); 00606 00607 Vec3f up(0,1,0); 00608 Pnt3f at((min[0] + max[0]) * .5f,(min[1] + max[1]) * .5f,(min[2] + max[2]) * .5f); 00609 Pnt3f from=at; 00610 from[2]+=(dist+fabs(max[2]-min[2])*0.5f); 00611 00612 _navigator.set(from,at,up); 00613 00614 // adjust the translation factors so that motions are sort of scaled 00615 _navigator.setMotionFactor((d[0] + d[1] + d[2]) / 100.f); 00616 00617 // set the camera to go from 1% of the object to twice its size 00618 Real32 diag = osgMax(osgMax(d[0], d[1]), d[2]); 00619 beginEditCP(_camera); 00620 _camera->setNear (diag / 100.f); 00621 _camera->setFar (10 * diag); 00622 endEditCP(_camera); 00623 }
| void SimpleSceneManager::useOpenSGLogo | ( | void | ) | [virtual] |
add the "Powered by OpenSG" logo to the lower left corner
Definition at line 627 of file OSGSimpleSceneManager.cpp.
References _foreground, osg::beginEditCP(), osg::ImageBase::create(), osg::endEditCP(), osg::LogoData, and osg::ImageFileType::restore().
00628 { 00629 ImagePtr lo = Image::create(); 00630 ImageFileType::restore( lo, (UChar8*)LogoData, -1 ); 00631 00632 beginEditCP(_foreground); 00633 _foreground->addImage( lo, Pnt2f( 0,0 ) ); 00634 endEditCP (_foreground); 00635 }
| void SimpleSceneManager::setNavigationMode | ( | Navigator::Mode | new_mode | ) |
Sets the navigation mode
Definition at line 639 of file OSGSimpleSceneManager.cpp.
References _navigator, osg::Navigator::getMatrix(), osg::Navigator::set(), and osg::Navigator::setMode().
00640 { 00641 Matrix m=_navigator.getMatrix(); 00642 _navigator.setMode(new_mode); 00643 _navigator.set(m); 00644 }
| bool osg::SimpleSceneManager::setClickCenter | ( | bool | mode | ) | [inline] |
set the click center mode of the navigator
Definition at line 46 of file OSGSimpleSceneManager.inl.
References _navigator, and osg::Navigator::setClickCenter().
00047 { 00048 return _navigator.setClickCenter(mode); 00049 }
| void SimpleSceneManager::setStatistics | ( | bool | on | ) | [virtual] |
set the statistics setting. Only works after the window has been created.
Definition at line 420 of file OSGSimpleSceneManager.cpp.
References _action, _statforeground, _statstate, _win, osg::NullFC, and osg::DrawActionBase::setStatistics().
Referenced by setAction().
00421 { 00422 if(_statforeground != NullFC && on != _statstate) 00423 { 00424 ViewportPtr vp = _win->getPort()[0]; 00425 00426 if(on) 00427 { 00428 vp->getForegrounds().push_back(_statforeground); 00429 00430 _action->setStatistics(&_statforeground->getCollector()); 00431 } 00432 else 00433 { 00434 MFForegroundPtr::iterator it; 00435 00436 it = vp->getForegrounds().find(_statforeground); 00437 vp->getForegrounds().erase(it); 00438 00439 _action->setStatistics(NULL); 00440 } 00441 00442 _statstate = on; 00443 } 00444 }
resize
Definition at line 815 of file OSGSimpleSceneManager.cpp.
References _win.
Referenced by osg::OSGQGLManagedWidget::resizeGL().
motion
Definition at line 822 of file OSGSimpleSceneManager.cpp.
References _lastx, _lasty, _mousebuttons, _navigator, and osg::Navigator::moveTo().
Referenced by osg::OSGQGLManagedWidget::mouseMoveEvent().
00823 { 00824 if ( _mousebuttons) _navigator.moveTo(x,y); 00825 _lastx = x; 00826 _lasty = y; 00827 00828 }
call when a mouse button is pressed. button is the number of the pressed button, starting at 0, ordered from left to right. A wheel should be mapped to buttons 3 and 4. The position is in pixel, starting at the upper left corner.
Definition at line 836 of file OSGSimpleSceneManager.cpp.
References _lastx, _lasty, _mousebuttons, _navigator, osg::Navigator::buttonPress(), osg::Navigator::DOWN_MOUSE, osg::Navigator::LEFT_MOUSE, osg::Navigator::MIDDLE_MOUSE, MouseDown, MouseLeft, MouseMiddle, MouseRight, MouseUp, osg::Navigator::RIGHT_MOUSE, and osg::Navigator::UP_MOUSE.
Referenced by osg::OSGQGLManagedWidget::mousePressEvent(), and osg::OSGQGLManagedWidget::wheelEvent().
00837 { 00838 switch (button) 00839 { 00840 case MouseLeft: _navigator.buttonPress(Navigator::LEFT_MOUSE,x,y); 00841 break; 00842 case MouseMiddle: _navigator.buttonPress(Navigator::MIDDLE_MOUSE,x,y); 00843 break; 00844 case MouseRight: _navigator.buttonPress(Navigator::RIGHT_MOUSE,x,y); 00845 break; 00846 case MouseUp: _navigator.buttonPress(Navigator::UP_MOUSE,x,y); 00847 break; 00848 case MouseDown: _navigator.buttonPress(Navigator::DOWN_MOUSE,x,y); 00849 break; 00850 } 00851 00852 _mousebuttons |= 1 << button; 00853 _lastx = x; 00854 _lasty = y; 00855 }
call when a mouse button is released. button is the number of the pressed button, starting at 0, ordered from left to right. A wheel should be mapped to buttons 3 and 4. The position is in pixel, starting at the upper left corner.
Definition at line 863 of file OSGSimpleSceneManager.cpp.
References _lastx, _lasty, _mousebuttons, _navigator, osg::Navigator::buttonRelease(), osg::Navigator::DOWN_MOUSE, osg::Navigator::LEFT_MOUSE, osg::Navigator::MIDDLE_MOUSE, MouseDown, MouseLeft, MouseMiddle, MouseRight, MouseUp, osg::Navigator::RIGHT_MOUSE, and osg::Navigator::UP_MOUSE.
Referenced by osg::OSGQGLManagedWidget::mouseReleaseEvent().
00864 { 00865 switch (button) 00866 { 00867 case MouseLeft: _navigator.buttonRelease(Navigator::LEFT_MOUSE,x,y); 00868 break; 00869 case MouseMiddle: _navigator.buttonRelease(Navigator::MIDDLE_MOUSE,x,y); 00870 break; 00871 case MouseRight: _navigator.buttonRelease(Navigator::RIGHT_MOUSE,x,y); 00872 break; 00873 case MouseUp: _navigator.buttonRelease(Navigator::UP_MOUSE,x,y); 00874 break; 00875 case MouseDown: _navigator.buttonRelease(Navigator::DOWN_MOUSE,x,y); 00876 break; 00877 } 00878 _mousebuttons &= ~(1 << button); 00879 _lastx = x; 00880 _lasty = y; 00881 }
resize
Definition at line 883 of file OSGSimpleSceneManager.cpp.
References _navigator, osg::Navigator::BACKWARDS, osg::Navigator::FORWARDS, osg::Navigator::keyPress(), osg::Navigator::LEFT, osg::Navigator::LEFTROT, osg::Navigator::RIGHT, and osg::Navigator::RIGHTROT.
00884 { 00885 switch ( key ) 00886 { 00887 case 'j': _navigator.keyPress(Navigator::LEFT,x,y); break; 00888 case 'g': _navigator.keyPress(Navigator::RIGHT,x,y); break; 00889 case 'u': _navigator.keyPress(Navigator::LEFTROT,x,y); break; 00890 case 't': _navigator.keyPress(Navigator::RIGHTROT,x,y); break; 00891 case 'y': _navigator.keyPress(Navigator::FORWARDS,x,y); break; 00892 case 'h': _navigator.keyPress(Navigator::BACKWARDS,x,y); break; 00893 } 00894 }
Calculate a ray that starts at the eye and goes through the position on the screen given by x,y.
Definition at line 900 of file OSGSimpleSceneManager.cpp.
00901 { 00902 Line l; 00903 00904 _camera->calcViewRay( l, x, y, *_win->getPort()[0]); 00905 00906 return l; 00907 }
| void SimpleSceneManager::redraw | ( | void | ) | [virtual] |
Draw the next frame, update if needed.
Definition at line 656 of file OSGSimpleSceneManager.cpp.
References _action, _internalRoot, _navigator, _win, initialize(), osg::NullFC, showAll(), osg::Navigator::updateCameraTransformation(), and updateHighlight().
Referenced by osg::OSGQGLManagedWidget::paintGL().
00657 { 00658 if (_internalRoot == NullFC) 00659 { 00660 initialize(); 00661 showAll(); 00662 } 00663 00664 // _cart->getSFMatrix()->setValue(_navigator.getMatrix()); 00665 _navigator.updateCameraTransformation(); 00666 00667 updateHighlight(); 00668 00669 _win->render(_action); 00670 }
| void SimpleSceneManager::idle | ( | void | ) | [virtual] |
Draw the next frame, update if needed.
Definition at line 649 of file OSGSimpleSceneManager.cpp.
References _lastx, _lasty, _mousebuttons, _navigator, and osg::Navigator::idle().
00650 { 00651 _navigator.idle(_mousebuttons,_lastx, _lasty); 00652 }
| bool SimpleSceneManager::operator< | ( | const SimpleSceneManager & | other | ) | const |
| void SimpleSceneManager::initialize | ( | void | ) | [protected] |
create the parts that the app needs: viewport, camera, base graph etc.
Definition at line 451 of file OSGSimpleSceneManager.cpp.
References _action, _camera, _cart, _foreground, _headlight, _internalRoot, _navigator, _ownAction, _statforeground, _win, osg::addRefCP(), osg::beginEditCP(), osg::ViewportBase::create(), osg::SimpleStatisticsForegroundBase::create(), osg::ImageForegroundBase::create(), osg::SolidBackgroundBase::create(), osg::PerspectiveCameraBase::create(), osg::DirectionalLightBase::create(), osg::TransformBase::create(), osg::Node::create(), osg::RenderAction::create(), osg::deg2rad(), osg::endEditCP(), FWARNING, osg::StatCollector::getElem(), osg::NullFC, osg::Navigator::setCameraTransformation(), osg::Navigator::setMode(), osg::Navigator::setViewport(), osg::DrawActionBase::statCulledNodes, osg::DrawActionBase::statCullTestedNodes, osg::DirectionalLight::statNDirectionalLights, osg::RenderAction::statNGeometries, osg::Drawable::statNLines, osg::RenderAction::statNMaterials, osg::RenderAction::statNMatrices, osg::RenderAction::statNOcclusionCulled, osg::RenderAction::statNOcclusionMode, osg::RenderAction::statNOcclusionTests, osg::PointLight::statNPointLights, osg::Drawable::statNPoints, osg::SpotLight::statNSpotLights, osg::RenderAction::statNTexBytes, osg::RenderAction::statNTextures, osg::RenderAction::statNTransGeometries, osg::Drawable::statNTriangles, osg::Drawable::statNVertices, osg::DrawActionBase::statTravTime, and osg::Navigator::TRACKBALL.
Referenced by redraw(), setHeadlight(), and setRoot().
00452 { 00453 // Check necessary stuff 00454 if(_win == NullFC) 00455 { 00456 FWARNING(("SimpleSceneManager::initialize: window not set, " 00457 "ignoring!\n")); 00458 return; 00459 } 00460 00461 // the rendering action 00462 _ownAction = RenderAction::create(); 00463 _action = _ownAction; 00464 00465 // the camera and light beacon 00466 NodePtr cartN = Node::create(); 00467 _cart = Transform::create(); 00468 00469 beginEditCP(cartN); 00470 cartN->setCore(_cart); 00471 endEditCP(cartN); 00472 00473 // the headlight 00474 _internalRoot = Node::create(); 00475 _headlight = DirectionalLight::create(); 00476 00477 addRefCP(_internalRoot); 00478 beginEditCP(_internalRoot); 00479 _internalRoot->setCore(_headlight); 00480 _internalRoot->addChild(cartN); 00481 endEditCP(_internalRoot); 00482 00483 beginEditCP(_headlight); 00484 _headlight->setAmbient (.3, .3, .3, 1); 00485 _headlight->setDiffuse ( 1, 1, 1, 1); 00486 _headlight->setSpecular ( 1, 1, 1, 1); 00487 _headlight->setDirection( 0, 0, 1); 00488 _headlight->setBeacon (cartN); 00489 endEditCP(_headlight); 00490 00491 // the camera 00492 _camera = PerspectiveCamera::create(); 00493 addRefCP(_camera); 00494 beginEditCP(_camera); 00495 _camera->setBeacon(cartN); 00496 _camera->setFov (deg2rad(60.f)); 00497 _camera->setNear (0.1f); 00498 _camera->setFar (10000.f); 00499 endEditCP(_camera); 00500 00501 // need a viewport? 00502 if(_win->getPort().size() == 0) 00503 { 00504 SolidBackgroundPtr bg = SolidBackground::create(); 00505 beginEditCP(bg); 00506 bg->setColor(Color3f(0, 0, 0)); 00507 endEditCP(bg); 00508 00509 _foreground = ImageForeground::create(); 00510 00511 SimpleStatisticsForegroundPtr sf = SimpleStatisticsForeground::create(); 00512 00513 beginEditCP(sf); 00514 sf->setSize(25); 00515 sf->setColor(Color4f(0,1,0,0.7)); 00516 sf->addElement(RenderAction::statTravTime, 00517 "FPS: %r.3f"); 00518 sf->addElement(DrawActionBase::statCullTestedNodes, 00519 "Nodes culltested %d"); 00520 sf->addElement(DrawActionBase::statCulledNodes, 00521 "Nodes culled %d"); 00522 sf->addElement(RenderAction::statNOcclusionMode, 00523 "Occlusion culling %s"); 00524 sf->addElement(RenderAction::statNOcclusionTests, 00525 "Occlusion tests %d"); 00526 sf->addElement(RenderAction::statNOcclusionCulled, 00527 "Occlusion culled %d"); 00528 sf->addElement(RenderAction::statNGeometries, 00529 "Nodes drawn %d"); 00530 sf->addElement(RenderAction::statNTransGeometries, 00531 "Transp. Nodes drawn %d"); 00532 sf->addElement(RenderAction::statNMaterials, 00533 "Material changes %d"); 00534 sf->addElement(RenderAction::statNMatrices, 00535 "Matrix changes %d"); 00536 00537 #if 0 // not ready for primetime yet 00538 sf->addElement(PointLight::statNPointLights, 00539 "%d active point lights"); 00540 sf->addElement(DirectionalLight::statNDirectionalLights, 00541 "%d active directional lights"); 00542 sf->addElement(SpotLight::statNSpotLights, 00543 "%d active spot lights"); 00544 #endif 00545 sf->addElement(Drawable::statNTriangles, 00546 "Triangles drawn %d"); 00547 sf->addElement(Drawable::statNLines, 00548 "Lines drawn %d"); 00549 sf->addElement(Drawable::statNPoints, 00550 "Points drawn %d"); 00551 sf->addElement(Drawable::statNVertices, 00552 "Vertices transformed %d"); 00553 sf->addElement(RenderAction::statNTextures, 00554 "Textures used %d"); 00555 sf->addElement(RenderAction::statNTexBytes, 00556 "Textures size (bytes) %d"); 00557 endEditCP(sf); 00558 00559 StatCollector *collector = &sf->getCollector(); 00560 00561 // add optional elements 00562 collector->getElem(Drawable::statNTriangles); 00563 00564 _statforeground = sf; 00565 00566 ViewportPtr vp = Viewport::create(); 00567 beginEditCP(vp); 00568 vp->setCamera (_camera); 00569 vp->setRoot (_internalRoot); 00570 vp->setSize (0,0, 1,1); 00571 vp->setBackground (bg); 00572 vp->getForegrounds().push_back(_foreground); 00573 endEditCP(vp); 00574 00575 beginEditCP(_win); 00576 _win->addPort(vp); 00577 endEditCP(_win); 00578 } 00579 00580 _navigator.setMode(Navigator::TRACKBALL); 00581 _navigator.setViewport(_win->getPort(0)); 00582 _navigator.setCameraTransformation(cartN); 00583 }
| void SimpleSceneManager::highlightChanged | ( | void | ) | [protected, virtual] |
Adjust the highlight to a changed object. Also initializes the highlight statics if called the first time.
Definition at line 675 of file OSGSimpleSceneManager.cpp.
References _highlightMaterial, _highlightNode, _highlightPoints, _internalRoot, osg::addRefCP(), osg::beginEditCP(), osg::Node::create(), osg::GeometryBase::create(), osg::GeoProperty< GeoPropertyDesc >::create(), osg::SimpleMaterialBase::create(), osg::endEditCP(), getHighlight(), osg::NullFC, and updateHighlight().
Referenced by setHighlight().
00676 { 00677 00678 // FDEBUG (("SimpleSceneManager::updateHightlight() called\n")); 00679 00680 // init as needed 00681 if(_highlightMaterial == NullFC) 00682 { 00683 _highlightMaterial = SimpleMaterial::create(); 00684 00685 beginEditCP(_highlightMaterial); 00686 _highlightMaterial->setDiffuse (Color3f(0,1,0)); 00687 _highlightMaterial->setLit (false); 00688 endEditCP(_highlightMaterial); 00689 } 00690 if(_highlightNode == NullFC) 00691 { 00692 GeoPTypesPtr type = GeoPTypesUI8::create(); 00693 beginEditCP(type); 00694 type->push_back(GL_LINE_STRIP); 00695 type->push_back(GL_LINES); 00696 endEditCP(type); 00697 00698 GeoPLengthsPtr lens = GeoPLengthsUI32::create(); 00699 beginEditCP(lens); 00700 lens->push_back(10); 00701 lens->push_back(6); 00702 endEditCP(lens); 00703 00704 GeoIndicesUI32Ptr index = GeoIndicesUI32::create(); 00705 beginEditCP(index); 00706 index->getFieldPtr()->push_back(0); 00707 index->getFieldPtr()->push_back(1); 00708 index->getFieldPtr()->push_back(3); 00709 index->getFieldPtr()->push_back(2); 00710 index->getFieldPtr()->push_back(0); 00711 index->getFieldPtr()->push_back(4); 00712 index->getFieldPtr()->push_back(5); 00713 index->getFieldPtr()->push_back(7); 00714 index->getFieldPtr()->push_back(6); 00715 index->getFieldPtr()->push_back(4); 00716 00717 index->getFieldPtr()->push_back(1); 00718 index->getFieldPtr()->push_back(5); 00719 index->getFieldPtr()->push_back(2); 00720 index->getFieldPtr()->push_back(6); 00721 index->getFieldPtr()->push_back(3); 00722 index->getFieldPtr()->push_back(7); 00723 endEditCP(index); 00724 00725 _highlightPoints = GeoPositions3f::create(); 00726 beginEditCP(_highlightPoints); 00727 _highlightPoints->push_back(Pnt3f(-1, -1, -1)); 00728 _highlightPoints->push_back(Pnt3f( 1, -1, -1)); 00729 _highlightPoints->push_back(Pnt3f(-1, 1, -1)); 00730 _highlightPoints->push_back(Pnt3f( 1, 1, -1)); 00731 _highlightPoints->push_back(Pnt3f(-1, -1, 1)); 00732 _highlightPoints->push_back(Pnt3f( 1, -1, 1)); 00733 _highlightPoints->push_back(Pnt3f(-1, 1, 1)); 00734 _highlightPoints->push_back(Pnt3f( 1, 1, 1)); 00735 endEditCP(_highlightPoints); 00736 00737 GeometryPtr geo=Geometry::create(); 00738 beginEditCP(geo); 00739 geo->setTypes (type); 00740 geo->setLengths (lens); 00741 geo->setIndices (index); 00742 geo->setPositions (_highlightPoints); 00743 geo->setMaterial (_highlightMaterial); 00744 endEditCP(geo); 00745 addRefCP(geo); 00746 00747 _highlightNode = Node::create(); 00748 beginEditCP(_highlightNode); 00749 _highlightNode->setCore(geo); 00750 endEditCP(_highlightNode); 00751 addRefCP(_highlightNode); 00752 } 00753 00754 // attach the hightlight node to the root if the highlight is active 00755 if(getHighlight() != NullFC) 00756 { 00757 if(_highlightNode->getParent() == NullFC) 00758 { 00759 beginEditCP(_internalRoot); 00760 _internalRoot->addChild(_highlightNode); 00761 endEditCP(_internalRoot); 00762 } 00763 } 00764 else 00765 { 00766 if(_highlightNode->getParent() != NullFC) 00767 { 00768 beginEditCP(_internalRoot); 00769 _internalRoot->subChild(_highlightNode); 00770 endEditCP(_internalRoot); 00771 } 00772 00773 } 00774 // update the highlight geometry 00775 updateHighlight(); 00776 }
| void SimpleSceneManager::updateHighlight | ( | void | ) | [protected, virtual] |
Update the highlight for a moved object. Does not handle changing the object, this is done by highlightChanged().
Definition at line 781 of file OSGSimpleSceneManager.cpp.
References _highlight, _highlightNode, _highlightPoints, osg::beginEditCP(), osg::endEditCP(), osg::DynamicVolume::getBounds(), osg::NodePtr::getCore(), osg::NullFC, and osg::GeometryBase::PositionsFieldMask.
Referenced by highlightChanged(), and redraw().
00782 { 00783 if(_highlight==NullFC) 00784 return; 00785 00786 // FDEBUG (("SimpleSceneManager::updateHightlight() called\n")); 00787 00788 // calc the world bbox of the highlight object 00789 DynamicVolume vol; 00790 _highlight->getWorldVolume(vol); 00791 00792 Pnt3f min,max; 00793 vol.getBounds(min, max); 00794 00795 beginEditCP(_highlightPoints); 00796 _highlightPoints->setValue(Pnt3f(min[0], min[1], min[2]), 0); 00797 _highlightPoints->setValue(Pnt3f(max[0], min[1], min[2]), 1); 00798 _highlightPoints->setValue(Pnt3f(min[0], max[1], min[2]), 2); 00799 _highlightPoints->setValue(Pnt3f(max[0], max[1], min[2]), 3); 00800 _highlightPoints->setValue(Pnt3f(min[0], min[1], max[2]), 4); 00801 _highlightPoints->setValue(Pnt3f(max[0], min[1], max[2]), 5); 00802 _highlightPoints->setValue(Pnt3f(min[0], max[1], max[2]), 6); 00803 _highlightPoints->setValue(Pnt3f(max[0], max[1], max[2]), 7); 00804 endEditCP(_highlightPoints); 00805 00806 beginEditCP(_highlightNode->getCore(), Geometry::PositionsFieldMask); 00807 endEditCP (_highlightNode->getCore(), Geometry::PositionsFieldMask); 00808 }
| void osg::SimpleSceneManager::operator= | ( | const SimpleSceneManager & | source | ) | [private] |
SimpleSceneManager::_win [protected] |
The managed window. Has to be set by the user.
Definition at line 184 of file OSGSimpleSceneManager.h.
Referenced by calcViewRay(), getWindow(), initialize(), redraw(), resize(), setCamera(), setStatistics(), and setWindow().
SimpleSceneManager::_root [protected] |
The root node to be rendered. Has to be set by the user.
Definition at line 185 of file OSGSimpleSceneManager.h.
SimpleSceneManager::_foreground [protected] |
ImageForeground used by the logo.
Definition at line 187 of file OSGSimpleSceneManager.h.
Referenced by initialize(), and useOpenSGLogo().
The managed window. Has to be set by the user.
Definition at line 188 of file OSGSimpleSceneManager.h.
Referenced by initialize(), and setStatistics().
SimpleSceneManager::_statstate [protected] |
Bool to indicate if statistics should be displayed or not.
Definition at line 189 of file OSGSimpleSceneManager.h.
Referenced by setAction(), and setStatistics().
SimpleSceneManager::_highlight [protected] |
The Node to be highlighted (highlit? ;). Has to be set by the user. May be NullFC (which is the default), in which case nothing is highlighted.
Definition at line 191 of file OSGSimpleSceneManager.h.
Referenced by getHighlight(), setHighlight(), and updateHighlight().
SimpleSceneManager::_highlightNode [protected] |
The node used to hold the actual highlight geometry.
Definition at line 192 of file OSGSimpleSceneManager.h.
Referenced by highlightChanged(), and updateHighlight().
SimpleSceneManager::_highlightPoints [protected] |
The highlight points geo property. These are adjusted to include the _highlight object for every rendered frame.
Definition at line 193 of file OSGSimpleSceneManager.h.
Referenced by highlightChanged(), and updateHighlight().
SimpleSceneManager::_internalRoot [protected] |
The real root used internally. It's the root for the light and has the camera beacon and the given root as children.
Definition at line 195 of file OSGSimpleSceneManager.h.
Referenced by highlightChanged(), initialize(), redraw(), setHeadlight(), setRoot(), and ~SimpleSceneManager().
SimpleSceneManager::_headlight [protected] |
The core for the light source.
Definition at line 196 of file OSGSimpleSceneManager.h.
Referenced by getHeadlight(), getHeadlightState(), initialize(), and setHeadlight().
SimpleSceneManager::_action [protected] |
The action used to render the scene.
Definition at line 197 of file OSGSimpleSceneManager.h.
Referenced by getAction(), initialize(), redraw(), setAction(), and setStatistics().
SimpleSceneManager::_ownAction [protected] |
The action created by this SSM.
Definition at line 198 of file OSGSimpleSceneManager.h.
Referenced by initialize(), setAction(), and ~SimpleSceneManager().
SimpleSceneManager::_cart [protected] |
The core of the camera beacon. Manipulated by the navigator.
Definition at line 199 of file OSGSimpleSceneManager.h.
Referenced by initialize().
SimpleSceneManager::_camera [protected] |
The camera used to view the scene.
Definition at line 200 of file OSGSimpleSceneManager.h.
Referenced by calcViewRay(), getCamera(), initialize(), setCamera(), showAll(), and ~SimpleSceneManager().
SimpleSceneManager::_navigator [protected] |
The navigator for viewer manipulation.
Definition at line 202 of file OSGSimpleSceneManager.h.
Referenced by getNavigator(), idle(), initialize(), key(), mouseButtonPress(), mouseButtonRelease(), mouseMove(), redraw(), setClickCenter(), setNavigationMode(), setWindow(), and showAll().
SimpleSceneManager::_lastx [protected] |
The x position of the last mouse event, needed by the navigator.
Definition at line 204 of file OSGSimpleSceneManager.h.
Referenced by idle(), mouseButtonPress(), mouseButtonRelease(), and mouseMove().
SimpleSceneManager::_lasty [protected] |
The y position of the last mouse event, needed by the navigator.
Definition at line 205 of file OSGSimpleSceneManager.h.
Referenced by idle(), mouseButtonPress(), mouseButtonRelease(), and mouseMove().
SimpleSceneManager::_mousebuttons [protected] |
Storage for the actively pressed mouse buttons. Needed to do the right thing for mouse motions, as mouseMove() doesn't get them.
Definition at line 206 of file OSGSimpleSceneManager.h.
Referenced by idle(), mouseButtonPress(), mouseButtonRelease(), and mouseMove().
SimpleMaterialPtr SimpleSceneManager::_highlightMaterial [static, protected] |
The material used by the highlight object.
Definition at line 208 of file OSGSimpleSceneManager.h.
Referenced by highlightChanged().
1.5.5