Functions | |
Directory Functions | |
| bool | tstAttr (const Char8 *szDirname, UInt32 uiAccessFlags) |
| Char8 * | getCurrent (void) |
| bool | setCurrent (const Char8 *szDirname) |
| std::vector< Char8 * > * | getEntries (const Char8 *szDirname, const Char8 *szPattern) |
| bool osg::Directory::tstAttr | ( | const Char8 * | szDirname, | |
| UInt32 | uiAccessFlags | |||
| ) | [inline] |
Definition at line 141 of file OSGFileSystem.inl.
References osg::AccessFlags::IsReadable, osg::AccessFlags::IsWriteable, osg::OSGDIRFLAG, osg::OSGREADFLAG, and osg::OSGWRITEFLAG.
Referenced by getEntries().
00143 { 00144 bool returnValue = false; 00145 Int32 rc = 0; 00146 00147 #ifdef WIN32 00148 struct _stat statBuffer; 00149 #else 00150 struct stat statBuffer; 00151 #endif 00152 00153 if(szDirname != NULL) 00154 { 00155 #ifdef WIN32 00156 rc = _stat(szDirname, &statBuffer); 00157 #else 00158 rc = stat(szDirname, &statBuffer); 00159 #endif 00160 00161 if(rc == 0 && (statBuffer.st_mode & OSGDIRFLAG)) 00162 { 00163 if(uiAccessFlags & AccessFlags::IsReadable) 00164 { 00165 if(statBuffer.st_mode & OSGREADFLAG) 00166 { 00167 returnValue = true; 00168 } 00169 else 00170 { 00171 returnValue = false; 00172 } 00173 } 00174 00175 if(uiAccessFlags & AccessFlags::IsWriteable) 00176 { 00177 if(statBuffer.st_mode & OSGWRITEFLAG) 00178 { 00179 returnValue = true; 00180 } 00181 else 00182 { 00183 returnValue = false; 00184 } 00185 } 00186 } 00187 } 00188 00189 return returnValue; 00190 }
| bool osg::Directory::setCurrent | ( | const Char8 * | szDirname | ) | [inline] |
Definition at line 231 of file OSGFileSystem.inl.
00232 { 00233 bool returnValue = false; 00234 00235 if(szDirname != NULL) 00236 { 00237 #ifndef WIN32 00238 if(chdir(szDirname) == 0) 00239 returnValue = true; 00240 #else 00241 if(_chdir(szDirname) == 0) 00242 returnValue = true; 00243 #endif 00244 } 00245 00246 return returnValue; 00247 }
1.5.5