
Public Types | |
| typedef UInt8 | dataType |
| enum | { numFormats = GL_DOUBLE - GL_BYTE + 1 } |
| typedef void(OSG_APIENTRY * | pumpFunc )(GLubyte *data) |
Static Public Member Functions | |
| static void | init (Particles *, DrawActionBase *, dataType &) |
| static bool | particle (dataType &, UInt32) |
| static void | vertex (dataType &, UInt32, UInt32) |
Static Public Attributes | |
Drawing Pumps | |
| static const int | formatBase = GL_BYTE |
| static char * | formatNames [] |
| static pumpFunc | ColorFuncs [numFormats][4] |
Definition at line 512 of file OSGParticles.cpp.
| typedef UInt8 ColTraitNone::dataType |
Definition at line 514 of file OSGParticles.cpp.
typedef void(OSG_APIENTRY * ColTraitBase::pumpFunc)(GLubyte *data) [inherited] |
anonymous enum [inherited] |
| static void ColTraitNone::init | ( | Particles * | , | |
| DrawActionBase * | , | |||
| dataType & | ||||
| ) | [inline, static] |
| static bool ColTraitNone::particle | ( | dataType & | , | |
| UInt32 | ||||
| ) | [inline, static] |
| static void ColTraitNone::vertex | ( | dataType & | , | |
| UInt32 | , | |||
| UInt32 | ||||
| ) | [inline, static] |
const int ColTraitBase::formatBase = GL_BYTE [static, inherited] |
The smallest enum for data types, used as a base for the formatNames map.
Definition at line 467 of file OSGParticles.cpp.
char * ColTraitBase::formatNames [static, inherited] |
Initial value:
{ "GL_BYTE", "GL_UNSIGNED_BYTE", "GL_SHORT", "GL_UNSIGNED_SHORT",
"GL_INT", "GL_UNSIGNED_INT", "GL_FLOAT", "GL_2_BYTES",
"GL_3_BYTES", "GL_4_BYTES", "GL_DOUBLE"
}
Definition at line 470 of file OSGParticles.cpp.
ColTraitBase::pumpFunc ColTraitBase::ColorFuncs [static, inherited] |
Initial value:
{
{ NULL, NULL,
(pumpFunc)glColor3bv, (pumpFunc)glColor4bv },
{ NULL, NULL,
(pumpFunc)glColor3ubv,(pumpFunc)glColor4ubv },
{ NULL, NULL,
(pumpFunc)glColor3sv, (pumpFunc)glColor4sv },
{ NULL, NULL,
(pumpFunc)glColor3usv,(pumpFunc)glColor4usv },
{ NULL, NULL,
(pumpFunc)glColor3iv, (pumpFunc)glColor4iv },
{ NULL, NULL,
(pumpFunc)glColor3uiv,(pumpFunc)glColor4uiv },
{ NULL, NULL,
(pumpFunc)glColor3fv, (pumpFunc)glColor4fv },
{ NULL, NULL, NULL, NULL },
{ NULL, NULL, NULL, NULL },
{ NULL, NULL, NULL, NULL },
{ NULL, NULL,
(pumpFunc)glColor3dv, (pumpFunc)glColor4dv },
}
Definition at line 472 of file OSGParticles.cpp.
1.5.5