OSGTextureChunkBase.h File Reference

#include <OSGConfig.h>
#include <OSGSystemDef.h>
#include <OSGBaseTypes.h>
#include <OSGRefPtr.h>
#include <OSGCoredNodePtr.h>
#include <OSGStateChunk.h>
#include <OSGImageFields.h>
#include <OSGGLenumFields.h>
#include <OSGBoolFields.h>
#include <OSGUInt32Fields.h>
#include <OSGColor4fFields.h>
#include <OSGReal32Fields.h>
#include <OSGInt32Fields.h>
#include <OSGUInt8Fields.h>
#include <OSGVec3fFields.h>
#include <OSGTextureChunkFields.h>

Go to the source code of this file.

Namespaces

namespace  osg

Classes

class  osg::TextureChunkBase
 TextureChunk Base Class. More...

Defines

#define OSGTEXTURECHUNKBASE_HEADER_CVSID   "@(#)$Id: FCBaseTemplate_h.h,v 1.40 2005/07/20 00:10:14 vossg Exp $"

Typedefs

typedef TextureChunkBase * osg::TextureChunkBaseP
typedef osgIF
< TextureChunkBase::isNodeCore,
CoredNodePtr< TextureChunk >
, FieldContainer::attempt_to_create_CoredNodePtr_on_non_NodeCore_FC >
::_IRet 
osg::TextureChunkNodePtr
typedef RefPtr< TextureChunkPtr > osg::TextureChunkRefPtr


Define Documentation

#define OSGTEXTURECHUNKBASE_HEADER_CVSID   "@(#)$Id: FCBaseTemplate_h.h,v 1.40 2005/07/20 00:10:14 vossg Exp $"

Definition at line 672 of file OSGTextureChunkBase.h.


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